SeeU

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SeeU

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Makes distant players visible far beyond vanilla entity tracking, Compatible with Voxy and Distant Horizons

No Theme
No Genre
Multiplayer Unsupported
UI & Menu Tool
Mod Loaders
NeoForge
Fabric
Paper
Spigot
Minecraft
26.2

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Client Required
Server Required

About

Project Details

Type
Mod
License
MIT License
Latest Version
seeu-fabric-1.21.1-0.7.3.jar
Authors
CurseForge
Modrinth

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CurseForge ID
Modrinth ID

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About

Description

SeeU

SeeU needed on server-side too!

  • Paper variant of server-side mod in github

What It Does

  • renders distant players outside vanilla entity range
  • keeps player pose, yaw, pitch and name
  • renders held items and armor on distant player proxies
  • renders ridden entities too, so a player in a boat appears in a boat instead of standing in air
  • works with a Fabric client and either a Paper server plugin or a Fabric server sender
  • lets each player control whether other people can see their distant proxy and up to what distance

In-Game Settings

Open the settings GUI with F8.

Available options:

  • enable or disable distant player rendering on your client
  • set your local maximum distant-player render distance
  • set the handoff distance where proxy rendering starts
  • enable or disable distant player name tags
  • allow or forbid the server from broadcasting your own distant proxy to other players
  • set the maximum distance at which other players are allowed to receive your proxy

When you change these settings in the GUI, the client immediately sends them to the server. Reconnect is not required.

Config Files

Client: - `config/seeu-client.json` Fabric server: - `config/seeu-server.json` Paper: - `plugins/SeeU/config.yml`

Notes

  • SeeU is for players only. It does not render all entities at long range.
  • The client and server/plugin should be updated together. The current protocol version is 3.
  • If you only install the client mod without a matching server sender, there will be no distant player data to render.
  • Voxy or Distant Horizons is optional. Without it, SeeU still works, but you only get distant player proxies, not distant terrain.

banner

SeeU needed on server-side too.

What It Does

demonstration

  • renders distant players outside vanilla entity range
  • keeps player pose, yaw, pitch and name
  • renders held items and armor on distant player proxies
  • renders ridden entities too, so a player in a boat appears in a boat instead of standing in air
  • works with a Fabric client and either a Paper server plugin or a Fabric server sender
  • lets each player control whether other people can see their distant proxy and up to what distance

In-Game Settings

Open the settings GUI with F8.

Available options:

  • enable or disable distant player rendering on your client
  • set your local maximum distant-player render distance
  • set the handoff distance where proxy rendering starts
  • enable or disable distant player name tags
  • allow or forbid the server from broadcasting your own distant proxy to other players
  • set the maximum distance at which other players are allowed to receive your proxy

When you change these settings in the GUI, the client immediately sends them to the server. Reconnect is not required.

Config Files

Spoiler

Client:

  • config/seeu-client.json

Fabric server:

  • config/seeu-server.json

Paper:

  • plugins/SeeU/config.yml

Notes

  • SeeU is for players only. It does not render all entities at long range.
  • The client and server/plugin should be updated together. The current protocol version is 3.
  • If you only install the client mod without a matching server sender, there will be no distant player data to render.
  • Voxy or Distant Horizons is optional. Without it, SeeU still works, but you only get distant player proxies, not distant terrain.

Screenshots

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  • zoom.png
    zoom.png zoom.png
  • Demonstration
    Demonstration

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~40,000
Total Downloads
CurseForge
~20,000
Modrinth
~20,000
Last Updated
CurseForge
Modrinth
Created
CurseForge
Modrinth
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