SeeU
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Makes distant players visible far beyond vanilla entity tracking, Compatible with Voxy and Distant Horizons
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Not intended for multiplayer: does not support dedicated servers, lacks a server pack, or is known to break in multiplayer.
Adds tools to customize the user interface and menus.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Paper is a fork of Spigot that adds its own plugin API on top of the Bukkit API. All Spigot plugins are compatible with paper, not all paper plugins are compatible with Spigot.
Spigot is a popular software for running dedicated servers that can load Plugins created with the Bukkit API.
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Description
SeeU
SeeU needed on server-side too!
- Paper variant of server-side mod in github
What It Does
- renders distant players outside vanilla entity range
- keeps player pose, yaw, pitch and name
- renders held items and armor on distant player proxies
- renders ridden entities too, so a player in a boat appears in a boat instead of standing in air
- works with a
Fabricclient and either aPaperserver plugin or aFabricserver sender - lets each player control whether other people can see their distant proxy and up to what distance
In-Game Settings
Open the settings GUI with F8.
Available options:
- enable or disable distant player rendering on your client
- set your local maximum distant-player render distance
- set the handoff distance where proxy rendering starts
- enable or disable distant player name tags
- allow or forbid the server from broadcasting your own distant proxy to other players
- set the maximum distance at which other players are allowed to receive your proxy
When you change these settings in the GUI, the client immediately sends them to the server. Reconnect is not required.
Config Files
Notes
SeeUis for players only. It does not render all entities at long range.- The client and server/plugin should be updated together. The current protocol version is
3. - If you only install the client mod without a matching server sender, there will be no distant player data to render.
VoxyorDistant Horizonsis optional. Without it,SeeUstill works, but you only get distant player proxies, not distant terrain.

SeeU needed on server-side too.
What It Does

- renders distant players outside vanilla entity range
- keeps player pose, yaw, pitch and name
- renders held items and armor on distant player proxies
- renders ridden entities too, so a player in a boat appears in a boat instead of standing in air
- works with a
Fabricclient and either aPaperserver plugin or aFabricserver sender - lets each player control whether other people can see their distant proxy and up to what distance
In-Game Settings
Open the settings GUI with F8.
Available options:
- enable or disable distant player rendering on your client
- set your local maximum distant-player render distance
- set the handoff distance where proxy rendering starts
- enable or disable distant player name tags
- allow or forbid the server from broadcasting your own distant proxy to other players
- set the maximum distance at which other players are allowed to receive your proxy
When you change these settings in the GUI, the client immediately sends them to the server. Reconnect is not required.
Config Files
Spoiler
Client:
config/seeu-client.json
Fabric server:
config/seeu-server.json
Paper:
plugins/SeeU/config.yml
Notes
SeeUis for players only. It does not render all entities at long range.- The client and server/plugin should be updated together. The current protocol version is
3. - If you only install the client mod without a matching server sender, there will be no distant player data to render.
VoxyorDistant Horizonsis optional. Without it,SeeUstill works, but you only get distant player proxies, not distant terrain.
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