Server Cleaner
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Cleans up the server and optimizes memory and cpu usage.
Enhances game performance and optimizes resource usage.
Paper is a fork of Spigot that adds its own plugin API on top of the Bukkit API. All Spigot plugins are compatible with paper, not all paper plugins are compatible with Spigot.
Spigot is a popular software for running dedicated servers that can load Plugins created with the Bukkit API.
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About
Description
ServerCleaner
ServerCleaner is a lightweight, performance-oriented Minecraft plugin designed to automatically clean and optimize your server during low activity or high-entity situations. Whether you're running a bustling SMP or a creative server, ServerCleaner helps keep lag at bay with smart cleanup systems and entity controls.
Features
🧠 Smart Memory Dumping
Reduce memory usage during idle times by periodically dumping memory when no players are online.
🗑️ Automatic Item Cleanup
Automatically removes excess dropped items to minimize entity lag.
⚙️ Hopper Per-Chunk Limits
Control the number of hoppers in each chunk to reduce hopper-related lag.
🔮 Experience Orb Clumping
Merges nearby XP orbs to reduce lag and enables instant pickup of XP.
Configuration
config.yml
##############################################################
## WARNING: This plugin requires a server restart to apply ##
## configuration changes! Make sure to restart ##
## the server for changes to take effect. ##
##############################################################
# Configures memory dump behavior when no players are online.
# This helps to avoid excessive memory usage during periods of inactivity.
memory-dump:
enabled: true
# Defines how frequently the memory dumps will occur in seconds.
frequency: 300
# Enables automatic cleanup of dropped items to reduce entity lag.
# Helps keep the server running smoothly by removing excess entities.
item-cleanup:
enabled: true
# Defines how often dropped items will be cleared in seconds.
frequency: 300
# Message displayed to players warning them before dropped items are cleared.
warning: "&cDropped items will be cleared in {} seconds."
# Message displayed after the items have been cleared.
cleared: "&c{} dropped items have been cleared."
# Specifies the worlds where dropped items should not be automatically cleaned up.
exempt:
- "example_world"
# Limits the number of hoppers that can be placed per chunk.
# Helps reduce server load in areas with excess amounts of hoppers.
hopper-limit:
enabled: true
# Maximum number of hoppers allowed per chunk.
chunk-limit: 10
# Message displayed to players when they try to place more hoppers than allowed.
message: "&cYou've reached the limit of {} hoppers per chunk."
# Merges experience orbs together to reduce server load.
# Instantly collects nearby orbs when a player picks one up.
clumps:
enabled: true
# Defines how often XP orbs get merged in seconds
merge-frequency: 10
# Defines the minimum amount of XP required in an orb for it to be merged with others.
minimum-merge-xp: 5
# Defines the radius within which XP orbs will merge in blocks.
merge-radius: 2.5
# Defines the radius within which XP orbs will be instantly collected by players in blocks.
instant-collect-radius: 1.5
If you find this project useful, consider giving it a star on GitHub!
This project is under the MIT License.
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