Community listing page, reviews here may not be monitored by the author.
Server Loot Handler
No reviews yet
All mob drops and experience orbs are granted directly to the player who dealt the killing blow — no more kill-stealing or loot sniping in multiplayer. Perfect for survival and RPG servers.
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
Runs entirely on the server. Also works in singleplayer.
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
Server Loot Handler Fair loot for every kill.
When a mob is killed, all of its drops and experience go directly to the player who landed the final hit. No more racing to pick up items, no more kill-stealing or loot sniping — ideal for survival and RPG servers.
Features Drops go straight to your inventory — loot tables, equipment, and rare drops never touch the ground, with vanilla pickup sounds and statistics. XP granted instantly — kill experience is added directly to the killer's XP bar; no orbs to chase. Smart attribution — arrows and tridents count as the shooter's hit. If the environment lands the kill (fall damage, lava, etc.), the last player to damage the mob within ~5 seconds claims the loot. Overflow protection — if the killer's inventory is full, leftover items drop at their feet and only they can pick them up. PVP-safe — player deaths are unaffected; killers cannot steal victims' belongings. Known Limitations XP granted directly does not trigger vanilla Mending repairs. Compatibility Server-side only — no client installation required. Minecraft 26.2 · Fabric Loader 0.19.3+ · Java 25+
Server Loot Handler Fair loot for every kill.
When a mob is killed, all of its drops and experience go directly to the player who landed the final hit. No more racing to pick up items, no more kill-stealing or loot sniping — ideal for survival and RPG servers.
Features Drops go straight to your inventory — loot tables, equipment, and rare drops never touch the ground, with vanilla pickup sounds and statistics. XP granted instantly — kill experience is added directly to the killer's XP bar; no orbs to chase. Smart attribution — arrows and tridents count as the shooter's hit. If the environment lands the kill (fall damage, lava, etc.), the last player to damage the mob within ~5 seconds claims the loot. Overflow protection — if the killer's inventory is full, leftover items drop at their feet and only they can pick them up. PVP-safe — player deaths are unaffected; killers cannot steal victims' belongings. Known Limitations XP granted directly does not trigger vanilla Mending repairs. Compatibility Server-side only — no client installation required. Minecraft 26.2 · Fabric Loader 0.19.3+ · Java 25+
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources