ServerSync

Quick rating

Community listing page, reviews here may not be monitored by the author.

ServerSync

By rheimus

No reviews yet

Sync server and client mods to make updating easier for developers.

Mod Loaders
Forge
Minecraft

Community voices

Reviews

List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Show per page
10
25
50
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
serversync-4.1.0.jar

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

About

Description

Java CI

Quick start guide

This is not a normal mod, it does not live in the mods folder.

ServerSync

If you are using ServerSync the standard way then you could use it to sync any game / file system, however if you need Forge to start the server for you then you will need to do some further steps, see the above quick start guide.

This 'mod' is designed to save a bunch of time getting users to update mods and make connecting to servers or updating servers easier task.

Currently ServerSync has some Minecraft-like specific support:

  • Client side only mods (NEAT, optifine, etc...)

You can sync any directory by specifying it in the config file.

Port forwarding is most likely required.

DISCLAIMER:

This mod is only intended for personal use. Other developers work very hard on their mods and simply visiting their website, forum post, or github is just a common courtesy. If you are going to use this to distribute mods make sure you seek permission from the owners of said mod.

Depending on the copyright and/or pattent laws in your area using this mod with other developer's mods for a commercial purpose could be ILLEGAL, always seek permission.

Be cautious when synchronizing mods from a server, make sure you trust the host as there is nothing stopping them sending malicious software via ServerSync.

FREQUENTLY ASKED QUESTIONS:

  • "This mod isn't doing anything!"
    • ServerSync is run like an application if you are a client (double click), note that some java environment setups may require you to run ServerSync from the terminal.
  • "I can't connect to my server"
    • Make sure you using your external/internal IP address apropriately
    • Are you trying to transfer a file larger than your max file size?
    • Are you ignoring a file that is neccecary to connect to the server?
  • "This is so insecure I hate it!"
    • Feel free to leave an issue in the issue tracker, ideally with some good material on security 👍
  • "Can you add feature X? Or fix bug Y?"
    • Probably, submit an issue to the issue tracker and I will look into it
  • "Why does this mod spit out so much 'junk' in my console?"
    • It's simply to help users know that they're not being attacked. It will tell them what IP they're connected to, what mod is being downloaded and more. My hope is that people will actually see this while it's running to know for sure that they can trust their admin. Hey, not everyone reads this.
  • "I have files such as optifine that I don't want the server to delete"
    • Specify this in the config file. It can ignore deletion of any file you want.

What does it do exactly?

  • The server starts up and begins listening on the port defined in the config file
  • If the server receives a command it will respond accordingly
  • Clients run serversync from their minecraft folder when a sync is required-

Screenshots

Gallery

  • The Client Interface
    The Client Interface A lightweight interface giving clients the ability to choose where to connect to and information about progress/errors.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~760,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works