SetSpawn/SetLobby

Quick rating

SetSpawn/SetLobby

No reviews yet

Set Your Server Spawn Or Lobby

Player Transport
Mod Loaders
Paper
Spigot
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Unsupported
Server Required

About

Project Details

Type
Mod
License
MIT License
Latest Version
1.2.0
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

SetSpawn

SetSpawn is a lightweight, all-in-one Bukkit/Spigot plugin that makes it easy to:

  • Define a global Spawn and Lobby (Hub) location
  • Automatically teleport new players to your lobby on join (toggleable)
  • Enforce a per-player cooldown on all teleport commands
  • Fully customize messages & sounds via config.yml
  • Reload your settings at runtime—no server restart required

📋 Features

  • /setspawn & /spawn
    Define and teleport to your world’s “Spawn” point.
  • /setlobby, /lobby & /hub
    Define and teleport to your “Lobby (Hub)”; /hub works as a convenient alias.
  • Auto-Teleport on Join
    New players are sent to the lobby by default; /toggleautojoin flips this on/off.
  • Configurable Cooldown
    Prevent teleport spam with a global cooldown (e.g. 30 s by default).
  • Custom Messages & Sounds
    All text feedback and sound effects are driven by config.yml.
  • /spawnreload
    Instantly reload your config.yml without restarting the server.

⚙️ Commands

Command Description Permission
/setspawn Set the global Spawn location setspawn.set (OP-only)
/spawn Teleport to the Spawn setspawn.use
/setlobby Set the global Lobby (Hub) location setspawn.set (OP-only)
/lobby Teleport to the Lobby setspawn.use
/hub Alias for /lobby setspawn.use
/toggleautojoin Enable/disable auto-teleport on join setspawn.toggleautojoin (OP-only)
/spawnreload Reload config.yml at runtime setspawn.reload (OP-only)

🛠 Configuration

# Toggle auto-teleport to lobby on join
auto-teleport: true

# Cooldown (in seconds) between any teleport command
teleport-cooldown: 30

messages:
  spawn-name:     "Spawn"
  lobby-name:     "Lobby"
  spawn-set:      "&aSpawn location set."
  lobby-set:      "&aLobby location set."
  spawn-teleport: "&aTeleported to spawn."
  lobby-teleport: "&aTeleported to lobby."
  hub-teleport:   "&aTeleported to hub."
  cooldown:       "&cPlease wait {time} seconds."
  auto-on:        "&aAuto-teleport on join enabled."
  auto-off:       "&cAuto-teleport on join disabled."
  reload:         "&aConfiguration reloaded."

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~8,000
Downloads
Last Updated
CurseForge
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works