shadertranslator_Chinese
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在自动将光影包汉化后,会生成一个中文版的光影包:进入游戏后,模组会自动识别所有光影,无需 zh_CN.lang 文件即可翻译光影。 After automatically sinicizing the light and shadow pack, a Chinese version of the light and shadow pack is generated: After entering the game, the mod automatically recognizes all the light
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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将光影包汉化并生成一个新的汉化光影包,自动检测所有光影包,自动汉化后续生成一个汉化后的光影包 默认用 After automatically sinicizing the light and shadow pack, a Chinese version of the light and shadow pack is generated: After entering the game, the mod automatically recognizes all the light and shadow, translates the light and shadow without a zh_CN.lang file into English, and generates a zh_CN.lang file github:https://github.com/zyhsck/MC_ShaderTranslator
Tips: Minecraft Shader Translator Mod 一个用于自动翻译Minecraft光影包语言文件的Fabric模组。
功能特性 🔍 自动扫描: 自动扫描指定目录中的光影包ZIP文件 🌐 智能翻译: 使用Google翻译API将英文翻译为中文 ⚡ 批量处理: 支持批量翻译,提高处理效率 🔄 并发处理: 多线程并发翻译,显著提升处理速度 📝 本地备份: 自动保存翻译后的语言文件 🛡️ 容错机制: 翻译失败时使用本地词典作为备选方案 安装说明 将编译好的JAR文件放入Minecraft的mods文件夹 启动游戏,模组会自动开始工作 配置选项 扫描设置 scan_enabled: 是否启用自动扫描(默认: true) scan_directory: 光影包扫描目录(默认: shaderpacks) output_directory: 翻译文件输出目录(默认: translated-shaders) 翻译设置 api_url: 翻译API地址(可选,默认使用Google翻译) batch_size: 批量翻译大小(默认: 50) max_threads: 最大线程数(默认: 8) 使用方法 自动翻译 将光影包ZIP文件放入配置的扫描目录 启动游戏或重新加载资源包 模组会自动扫描并翻译光影包中的语言文件 翻译完成后,文件会保存到输出目录 手动触发 在游戏中使用以下命令:
/shadertranslator scan - 手动触发扫描 /shadertranslator reload - 重新加载配置 输出文件 翻译后的文件会保存为:[原文件名]_zh_CN.lang
例如:
BSL_v10.1.1.zip → BSL_v10.1.1_zh_CN.lang 支持的光影包 支持任何包含shaders/lang/en_US.lang文件的光影包,包括但不限于:
SEUS (Sonic Ether's Unbelievable Shaders) BSL (BSL Shaders) Sildur's Vibrant Shaders Continuum Shaders Chocapic13's Shaders 技术特性 性能优化 使用线程池管理并发翻译任务 批量处理减少API调用次数 智能错误重试机制 翻译质量 优先使用Google翻译API 内置常用光影术语词典 保留原始格式和注释
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