Shadow Cataclysm

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Shadow Cataclysm

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A minecraft custom content mod for Explore the Bright World 2 modpack

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Minecraft

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Description

Shadow Cataclysm 暗影灾变 — 《探索光明的世界2》核心定制内容

License & Attribution / 许可与署名 / ライセンスと帰属

EN: This mod is core custom content designed for the "Explore the Bright World 2" modpack. It centers on a custom final boss but also includes original ritual systems, polycrystal spells, armor, and weapons. You are free to use it in other modpacks or redistribute it. However, you MUST credit the author and clearly state that this mod belongs to the "Explore the Bright World 2" modpack.

中文: 本模组是为《探索光明的世界2》打造的核心定制内容。以自制最终BOSS为核心,同时包含原创仪式系统、聚晶法术、护甲与武器等。允许在其他整合包中使用或二次发布。但使用时请务必标注作者,并注明本模组所属整合包为《探索光明的世界2》。

日本語: このMODは『Explore the Bright World 2』のために制作された核心定制コンテンツです。カスタム最終BOSSを中心としつつ、オリジナルの儀式システム、ポリクリスタル呪文、防具、武器なども含まれています。他のMODパックでの使用・再配布は自由です。ただし、作者のクレジットと、本MODが『Explore the Bright World 2』に所属していることの明記が必須です。


Overview / 概述 / 概要

Shadow Cataclysm is the flagship custom content module for the Explore the Bright World 2 modpack. While the Abyssal Shadow Troll serves as the centerpiece final boss, the mod also delivers a complete Goety-integrated shadow ritual system, six polycrystal spells, the Shadow Shell armor set, and the Shadow Witherite Sword — all built from the ground up to extend late-game progression.

Shadow Cataclysm 是《探索光明的世界2》的核心定制内容模块。渊影黯噬巨魔作为压轴最终BOSS,但本模组还提供了一套完整的诡厄巫法暗影仪式系统、六种聚晶法术、暗影甲壳套装以及暗影凋灵剑——全部从零打造,用于拓展游戏后期进程。

Shadow Cataclysm は『Explore the Bright World 2』のフラッグシップ核心定制コンテンツモジュールです。淵影黯噬巨魔が目玉の最終BOSSとして据えられていますが、Goetyと統合された完全な暗影儀式システム、6種のポリクリスタル呪文、シャドウシェル防具セット、シャドウウィザライトソードも含まれており、すべて一から構築されたエンドゲーム進行拡張コンテンツです。


Spawning / 生成与召唤 / スポーンと召喚

The Abyssal Shadow Troll spawns exclusively in the Shadow Forest dimension (shadowlands:shadow_forest). Summoning requires two items: the Shadow Star (etbw2:shadow_star) and the Shadow Force Field (etbw2:shadow_force_field). Drop the Shadow Star on the ground and right-click it with the Force Field to initiate a 5-second ritual. Purple particles spiral inward toward the star, followed by a screen-shaking explosion that deals no block damage but applies strong knockback. The boss materializes mid-animation and remains fully immune until the spawn sequence completes. Only after the full animation finishes does it drop its guard, begin moving, and enter combat.

渊影黯噬巨魔仅生成于暗影森林维度(shadowlands:shadow_forest)。召唤需要两样物品:暗影之星(etbw2:shadow_star)和暗影力场(etbw2:shadow_force_field)。将暗影之星丢在地上,用暗影力场右键点击它,触发持续5秒的仪式。紫色粒子向内汇聚至星体,随后发生震屏爆炸——无方块破坏,但施加强击退。BOSS在动画中实体化,出场动画期间完全无敌。动画完全结束后才解除无敌,开始移动并进入战斗。

淵影黯噬巨魔はシャドウフォレスト次元(shadowlands:shadow_forest)にのみ出現します。召喚にはシャドウスター(etbw2:shadow_star)とシャドウフォースフィールド(etbw2:shadow_force_field)の2つが必要です。シャドウスターを地面に落とし、フォースフィールドで右クリックすると5秒間の儀式が始まります。紫色のパーティクルがスターに向かって渦を巻き、その後画面を揺らす爆発が起きます(ブロック破壊なし、強力なノックバックあり)。BOSSはアニメーション中にスポーンし、登場中は完全無敵です。アニメーションが完全に終了して初めて無敵が解除され、移動と攻撃を開始します。


Boss Stats / BOSS 属性 / BOSS ステータス

The Abyssal Shadow Troll has a total of 2600 HP split across two phases. Phase 1 spans 2600 down to 1300 HP with a 1300 HP pool. Phase 2 triggers below 1300 HP with a second 1300 HP pool. Movement speed is 0.156 in Phase 1 and increases to 0.166 in Phase 2. Melee attacks deal 4 damage in Phase 1 (7-block reach, no cooldown) and increase to 6 damage in Phase 2. Armor is 8 plus approximately 28.6 percent flat reduction in both phases. The boss is immune to magic damage and shadow damage (etbw2:shadow_damnation) unless the player wears armor tagged etbw2:shadow_armors or equips a Shadow Amulet.

渊影黯噬巨魔总血量为2600点,分为两个阶段。一阶段从2600点降至1300点,血量池为1300点。二阶段在血量低于1300点时触发,血量池同样为1300点。移速一阶段为0.156,二阶段提升至0.166。近战攻击一阶段造成4点伤害(7格范围,无冷却),二阶段提升至6点。护甲为8点加约28.6%固定减伤,两阶段相同。除非玩家穿着带有etbw2:shadow_armors标签的护甲或装备暗影护符,否则完全免疫魔法伤害和暗影伤害(etbw2:shadow_damnation)。

淵影黯噬巨魔の総HPは2600で、2つのフェーズに分割されています。フェーズ1は2600から1300までで、HPプールは1300です。フェーズ2は1300未満で発動し、もう1つの1300 HPプールになります。移動速度はフェーズ1で0.156、フェーズ2で0.166に上昇します。近接攻撃はフェーズ1で4ダメージ(7ブロックリーチ、クールダウンなし)、フェーズ2で6ダメージに上昇します。鎧は8+約28.6%の固定軽減で両フェーズ共通です。プレイヤーがetbw2:shadow_armorsタグ付きの鎧を装備するかシャドウアミュレットを持っていない限り、魔法ダメージとシャドウダメージ(etbw2:shadow_damnation)を完全に無効化します。

When HP drops to 1300 or below, the boss instantly shifts into Phase 2. It plays the stage_two animation once on first trigger, gains extra damage reduction that reduces incoming damage by a factor of 1/3.5, increases melee damage from 4 to 6, and enhances all ten skills. Below 2600 HP, the boss locks onto any player actively attacking it; if no valid target exists, it targets the summoner. If all players leave an 80-block radius or die, the boss stops fighting, returns to its spawn point, and regenerates 5 HP per second until fully healed.

当血量降至1300或以下时,BOSS立即进入二阶段。首次触发时播放一次stage_two动画,获得额外减伤(受到伤害减少1/3.5),近战伤害从4提升至6,并增强全部十项技能。血量在2600及以下时,BOSS锁定正在攻击它的玩家;若无有效目标则锁定召唤者。若所有玩家离开80格范围或死亡,BOSS停止战斗,返回出生点,并以每秒5点速度回血直至满血。

HPが1300以下になると、BOSSは即座にフェーズ2へ移行します。初回発動時にstage_twoアニメーションを1回再生し、追加ダメージ軽減(受けるダメージが1/3.5減少)を獲得、近接ダメージが4から6に上昇し、全10スキルが強化されます。HPが2600以下の場合、現在攻撃しているプレイヤーを強制ロックオンします。有効なターゲットがいない場合は召喚者をターゲットにします。全プレイヤーが80ブロック圏外に出るか全滅した場合、BOSSは戦闘を停止してスポーン地点に戻り、毎秒5HP回復して満タンになるまで回復します。


Skill Roster / 技能列表 / スキル一覧

The boss operates on a 15-second cycle, randomly selecting one of ten skills each round. The same skill is never chosen twice in a row.

BOSS以15秒为周期,每轮随机抽取十项技能之一。同一技能不会连续使用两次。

BOSSは15秒周期で動作し、毎ラウンド10スキルから1つをランダムに選択します。同じスキルが連続して選ばれることはありません。

Skill 1, Corrupt Footprints (腐墟践踏): The boss leaves purple corruption zones along its movement path. Stepping into these zones slows the player and deals 2 shadow damage per second. In Phase 2, zone duration is extended and the slow effect is stronger.

技能1,腐墟践踏:BOSS沿移动路径留下紫色污染区。踩入后玩家减速,每秒受到2点暗影伤害。二阶段持续时间更长,减速效果更强。

Skill 2, Gloom Cage (幽黯囚笼): The boss emits damaging smoke in a 20-block radius every few seconds. In Phase 2, the damage tick rate increases.

技能2,幽黯囚笼:BOSS每数秒在20格半径内释放伤害烟雾。二阶段伤害频率加快。

Skill 3, Doom Charge (殛蚀冲撞): The boss charges forward at increasing speed, reaching up to 4.5 blocks per second. If blocked by a shield, the boss takes 6 fixed recoil damage. In Phase 2, this becomes an enhanced version dealing 12 damage.

技能3,殛蚀冲撞:BOSS向目标高速冲锋,速度逐秒提升,最高4.5格/秒。若被盾牌格挡,BOSS受到6点固定反弹伤害。二阶段变为强化版,造成12点伤害。

Skill 4, Shadow Summons (噬影召役): The boss spawns Shadow Weavers (shadowlands:shadow) that may fight for or against the player depending on configuration. Phase 2 summons more weavers over additional waves.

技能4,噬影召役:BOSS召唤暗影编织者(shadowlands:shadow),根据配置为玩家作战或敌对。二阶段召唤更多编织者,波次更多。

Skill 5, Soul Beam (黯魂射线): The boss fires a wide purple laser beam in its facing direction. In Phase 2, the beam can split into multiple lasers.

技能5,黯魂射线:BOSS朝面朝方向发射一道粗大的暗紫色激光柱。二阶段可分裂为多道激光。

Skill 6, Abyssal Lure (渊影牵引): The boss pulls the player at 8.3 blocks per second. An ender pearl can be used to escape in Phase 1, but Phase 2 removes this escape option entirely.

技能6,渊影牵引:BOSS以8.3格/秒的速度牵引玩家。一阶段可使用末影珍珠逃脱,二阶段无法逃脱。

Skill 7, Sprint-Claw Combo (冲刺-利爪连击): Exclusive to Phase 2. The boss performs a charge followed by a single claw strike with a 60 percent chance.

技能7,冲刺-利爪连击:仅限二阶段。BOSS执行冲锋后接单次爪击,概率60%。

Skill 8, Abyssal Orb (渊影球): Fires tracking orbs. Phase 1 fires 1 orb; Phase 2 fires 3 orbs, each locking onto a different player. These orbs can ONLY be destroyed by left-clicking them with the Shadow Witherite Sword, making weapon switching a core combat mechanic.

技能8,渊影球:发射追踪球。一阶段1个球;二阶段3个球,各自锁定不同玩家。这些球只能由暗影凋灵剑左键摧毁,使武器切换成为核心战斗机制。

Skill 9, Shadow Whirlwind (暗影旋风): Exclusive to Phase 2. The boss performs a spinning AoE attack and gains a temporary shield.

技能9,暗影旋风:仅限二阶段。BOSS进行旋转范围攻击,并获得临时护盾。

Skill 10, Shadow Claw (暗影利爪): A single swipe dealing 8 damage plus knockback in Phase 1. Phase 2 deals 12 damage, knockback, and applies Corrosion II for 8 seconds.

技能10,暗影利爪:单次挥击,一阶段8点伤害加击退。二阶段12点伤害加击退,并施加腐蚀II(8秒)。


Drops / 掉落物 / ドロップ

Upon defeat, the Abyssal Shadow Troll drops: Shadow Troll Soul (etbw2:shadow_troll_soul) x1, Shadowmetal Ingots (etbw2:shadowmetal_ingot) x4-6, Shadow Essence (etbw2:shadow_essence) x3-8, 800 XP, and the Shadow Magic Core (etbw2:shadow_magic_core) x1. The Shadow Magic Core is the key item for the entire Goety shadow ritual expansion system.

击败渊影黯噬巨魔后掉落:黯蚀魔魂(etbw2:shadow_troll_soul)x1、暗影钢锭(etbw2:shadowmetal_ingot)x4-6、暗影精华(etbw2:shadow_essence)x3-8、800经验值,以及暗影魔能核心(etbw2:shadow_magic_core)x1。暗影魔能核心是整套诡厄巫法暗影仪式扩展系统的关键物品。


Goety Shadow Ritual Expansion / 诡厄巫法暗影仪式扩展 / Goety 暗影儀式拡張

The Shadow Magic Core dropped by the boss is the gateway to a full secondary progression system. Place the core directly on a Dark Altar to begin a ritual. The item is never consumed — only its internal NBT energy is deducted. Maximum energy capacity is 100 points. Each ritual costs 5 points. Energy regenerates at +2 per shadow_mob kill while the core is held in the inventory or hotbar. When energy falls below 5, rituals cannot be performed, but the item never breaks or disappears.

BOSS掉落的暗影魔能核心是通往完整次级进程系统的入口。将核心直接放置在黑暗祭坛上启动仪式。物品不会被消耗——仅扣除内部NBT能量。最大能量容量100点,单次仪式消耗5点。手持或背包持有核心时,每击杀一个shadow_mob标签怪物恢复2点能量。能量低于5时无法仪式,但物品永不消失或损坏。

Ritual requirements: the dimension must be Shadow Forest; the altar must be a Dark Altar with a Cursed Cage containing souls underneath; the core must be placed within 5 blocks above the altar with energy at 5 or higher; base materials consist of polished shadowstone, shadow stone, and sculk crystal blocks within a 17x17x17 range; total soul cost is 500 (configurable). Note that the Shadow Force Field (etbw2:shadow_force_field) is a completely separate item used exclusively for altar activation during boss summoning and must not be confused with the Shadow Magic Core.

仪式需求:维度必须为暗影森林;祭坛必须为黑暗祭坛且下方有含灵魂的诅咒之笼;核心须放置在祭坛上方5格范围内且能量≥5;基座材料为抛光暗影石、暗影石和幽匿水晶块,范围17×17×17;总灵魂消耗500(可配置)。注意暗影力场(etbw2:shadow_force_field)是完全不同的物品,专用于BOSS召唤时的祭坛激活,请勿与暗影魔能核心混淆。

The Shadow Ritual Staff allows the player to toggle Shadow Overload at any time. When active, all polycrystal spells receive a global enhancement at the cost of staff durability. This creates a risk-reward dynamic where spells hit harder but consume resources.

暗影仪式法杖允许玩家随时切换暗影过载状态。激活时,所有聚晶法术获得全局强化,代价是法杖消耗耐久。这创造了风险与回报并存的动态——法术更强力但消耗资源。

Six polycrystals can be crafted via ritual, each with a Base mode and an Overload mode when the staff is in overload state. Decay Soil (墟壤聚晶, soul cost 20): leaves a corrupting trail along the path in Base mode; instantly generates an AoE corruption zone at the player's feet or crosshair in Overload mode. Soul Bind (缚魂聚晶, soul cost 24): creates a standard radius cage in Base mode; increases radius by 10 blocks and starts cooldown after zone expiration in Overload mode. Shadow Dash (掠风聚晶, soul cost 40): grants a shadow sprint buff for 10 seconds with 4 collision damage in Base mode; upgrades to 20 seconds, 8 collision damage, and Shadow Corrosion I for 5 seconds in Overload mode. Shadow Shield (影盾聚晶, soul cost 40): creates a spherical shield for 10 seconds that reflects 4 damage with weak knockback in Base mode; upgrades to 20 seconds, reflecting Shadow Corrosion II with strong knockback in Overload mode. Shadow Thrall (影奴聚晶, soul cost 40): summons standard shadow minions in Base mode; doubles summon count and grants minions Strength II and Speed II in Overload mode. Abyssal Beam (绝视聚晶, soul cost 64 per second): fires a single beam by holding right-click for up to 5 seconds with direction locked in Base mode; fires three beams for up to 8 seconds, consuming 64 souls per second, while locking movement, jumping, and left-click in Overload mode. During Abyssal Beam channeling, WASD, jumping, and left-click are disabled, but the player can freely look around and use hotkeys. Releasing right-click or hitting the time limit stops the channel. This is an intentional fixed-cannon design.

六种聚晶可通过仪式合成,每种拥有基础形态和法杖过载时的过载形态。墟壤聚晶(灵魂消耗20):基础形态沿路径生成污染轨迹;过载形态在脚下或准星处瞬间生成范围污染区。缚魂聚晶(灵魂消耗24):基础形态生成标准半径禁锢;过载形态半径+10格,冷却在污染区结束后计算。掠风聚晶(灵魂消耗40):基础形态提供暗影疾跑Buff(10秒),碰撞造成4点伤害;过载形态疾跑(20秒),碰撞8点伤害加暗影腐蚀I(5秒)。影盾聚晶(灵魂消耗40):基础形态生成球形护盾(10秒),受击反击4点伤害加弱击退;过载形态护盾(20秒),受击反击暗影腐蚀II加强击退。影奴聚晶(灵魂消耗40):基础形态召唤标准数量暗影仆从;过载形态数量翻倍,仆从附加力量II和速度II。绝视聚晶(灵魂消耗64/秒):基础形态按住右键引导单束光束,上限5秒,方向锁定;过载形态引导三束光束,上限8秒,每秒消耗64灵魂,禁用移动、跳跃和左键。绝视聚晶引导期间WASD、跳跃和左键被禁用,但可自由转动视角和使用快捷键。松开右键或达到时限即停止引导。这是有意为之的固定炮塔设计。


Shadow Shell Armor & Shadow Witherite Sword / 暗影甲壳套装 & 暗影凋灵剑 / シャドウシェル防具 & シャドウウィザライトソード

The Shadow Shell armor set consists of four pieces. The helmet has 1760 durability, 4 armor, +7 toughness bonus, and 0.4 knockback resistance. The chestplate has 1760 durability, 9 armor, +7 toughness bonus, and 0.0 knockback resistance. The leggings have 1760 durability, 7 armor, +7 toughness bonus, and 0.0 knockback resistance. The boots have 1760 durability, 3 armor, +7 toughness bonus, and 0.4 knockback resistance. Total armor value is 23. Damage reduction uses a per-pulse multiplicative calculation model, with the full set reducing shadow damage by approximately 90.8 percent. The full-set bonus grants complete immunity to the shadow_corrosion debuff and permanent Resistance III. During a Shadow Day, wearing the full set with shadow damage immunity grants periodic Strength buffs, costing durability per cycle.

暗影甲壳套装由四件组成。头盔耐久1760,护甲4,+7韧性加成,击退抗性0.4。胸甲耐久1760,护甲9,+7韧性加成,击退抗性0.0。护腿耐久1760,护甲7,+7韧性加成,击退抗性0.0。靴子耐久1760,护甲3,+7韧性加成,击退抗性0.4。总护甲值23。伤害减免采用逐脉冲乘算模型,全套减免约90.8%暗影伤害。全套加成完全免疫shadow_corrosion负面效果并常驻抗性提升III。暗影之日期间,全套加暗影伤害免疫会周期性获得力量Buff,每周期消耗耐久。

The Shadow Witherite Sword (V10.0 merged version) combines two older swords into a single definitive weapon. It deals +4 attack damage with an attack speed of -2.4, has a maximum durability of 3200, and uses Shadow Witherite as repair material. On Shadow Day, attacks deal bonus magic damage. Killing enemies heals the player. Killing shadow_mob tagged mobs repairs durability. There is a chance to reflect damage back to the player on kill, but wearing the full Shadow Shell set makes the player immune to this reflection. The set synergy causes attacks to apply Shadow Corrosion for 10 seconds, heal the player for half the damage dealt, and repair 2 durability per hit. Intercepting Abyssal Orbs grants healing but no durability repair, which is an intentional balance decision. Most importantly, this is the ONLY weapon capable of destroying Abyssal Orbs, making it essential for the boss fight.

暗影凋灵剑(V10.0合并版)将原两把旧剑合并为一把最终武器。攻击伤害+4,攻击速度-2.4,最大耐久3200,使用暗影凋灵锭修复。暗影之日下攻击附加额外魔法伤害。击杀回血。击杀shadow_mob标签怪物修复耐久。击杀时有概率反伤给玩家,但穿戴全套暗影甲壳可免疫此反伤。套装联动使攻击施加10秒暗影腐蚀,按造成伤害的半数回血,每次命中修复2点耐久。拦截渊影球可回血但不修复耐久,这是有意为之的平衡设计。最重要的是,这是唯一能摧毁渊影球的武器,使其成为BOSS战必备装备。


Progression Loop / 完整进度循环 / 進行ループ

The intended gameplay loop progresses as follows. First, enter the Shadow Forest dimension and locate a naturally generated Abyssal Arena, which is rare. Second, obtain a Shadow Force Field and right-click the altar to activate it, which is a one-time action. Third, obtain a Shadow Star and right-click the activated altar to spawn the boss. Fourth, fight the Abyssal Shadow Troll, survive its Phase 1 1300 HP pool, and push it into Phase 2. Fifth, collect the drops including the Shadow Magic Core and Shadow Troll Soul. Sixth, place the core on a Dark Altar to perform Goety rituals. Seventh, unlock polycrystal spells and upgrade the Shadow Ritual Staff. Eighth, craft the Shadow Shell armor set and the Shadow Witherite Sword. Ninth, return to the arena stronger and optimize your fight. Tenth, master the full system and challenge yourself further.

推荐的游玩进程如下。第一步,进入暗影森林维度,寻找自然生成的渊影竞技场(稀有)。第二步,获取暗影力场,右击祭坛激活(一次性)。第三步,获取暗影之星,右击已激活祭坛生成BOSS。第四步,与渊影黯噬巨魔战斗,撑过一阶段1300点血量池进入二阶段。第五步,收集掉落物,包括暗影魔能核心和黯蚀魔魂。第六步,将核心放置于黑暗祭坛执行诡厄巫法仪式。第七步,解锁聚晶法术,升级暗影仪式法杖。第八步,合成暗影甲壳套装和暗影凋灵剑。第九步,带着更强的装备重返竞技场。第十步,掌握整套系统并进一步挑战自我。

推奨されるゲームプレイ進行は以下の通りです。まず、シャドウフォレスト次元に入り、自然生成された淵影アリーナ(レア)を探します。次に、シャドウフォースフィールドを取得し、祭壇を右クリックして起動します(一度きり)。次に、シャドウスターを取得し、起動済み祭壇を右クリックしてBOSSをスポーンさせます。次に、淵影黯噬巨魔と戦い、フェーズ1の1300 HPプールを耐え抜いてフェーズ2へ移行させます。次に、シャドウマジックコアとシャドウトロールソウルを含むドロップを回収します。次に、コアをダークアルターに配置してGoety儀式を実行します。次に、ポリクリスタル呪文をアンロックし、シャドウ儀式ステッキを強化します。次に、シャドウシェル防具セットとシャドウウィザライトソードをクラフトします。次に、より強力な装備でアリーナに戻ります。最後に、システム全体を使いこなし、さらなる挑戦をします。