Community listing page, reviews here may not be monitored by the author.
Shadow Nametag Fix
No reviews yet
Removes the duplicate "ghost" nametag that shaders draw, by skipping nametag rendering during Iris's shadow pass. Works with any shaderpack and keeps your shadow.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
Runs entirely on the client. Works on vanilla servers.
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
Shadow Nametag Fix
Ever seen a rotated, duplicated nametag floating in the air when playing with shaders? This tiny client-side mod removes it.
The problem
With Iris shaders (Complementary Reimagined, Euphoria Patches, BSL, and many others), the game renders entities — including their nametags — during the shadow pass, from the sun's point of view. Effects like light shafts then project that shadow buffer back onto your screen, dragging the nametag along as a rotated "ghost" copy next to the real one.
The common workaround is to disable the player shadow (PLAYER_SHADOW=-1) in each shaderpack's settings — but that has to be redone for every pack and every update, and you lose your shadow.
What this mod does
Shadow Nametag Fix simply skips nametag rendering while Iris is drawing the shadow pass. The nametag never enters the shadow buffer, so there's nothing to project — the ghost is gone.
- ✅ Works with any shaderpack — no per-pack settings to maintain
- ✅ Survives shaderpack switches and updates
- ✅ Keeps your shadow — only the nametag is skipped, not the player
- ✅ Does nothing when shaders are off — fully vanilla behavior
- ✅ Lightweight: a single Mixin, no config, no extra dependencies
Compatibility
- Minecraft: 1.20.1
- Loader: Fabric
- Iris: optional. The mod finds Iris by reflection, so it doesn't require Iris to be installed and won't break if Iris updates.
- Client-side only — not needed on the server.
How it works (technical)
A Mixin injects into EntityRenderer#renderLabelIfPresent and cancels it whenever ShadowRenderingState.areShadowsCurrentlyBeingRendered() reports the shadow pass is active. Iris is accessed reflectively, so there's no hard compile-time dependency.
License
MIT — do whatever you like, including bundling it in modpacks.
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources