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Shared Life
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Makes all players share one health bar.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Not intended for multiplayer: does not support dedicated servers, lacks a server pack, or is known to break in multiplayer.
Ideal for small groups of players or cooperative gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Runs entirely on the server. Also works in singleplayer.
Runs on a dedicated server only; does not work in singleplayer.
Must be installed on both the client and the server.
Varies by version.
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Description
Makes all players share one health bar. When one player takes damage, it affects all players in the world. The intention is to create a challenging multiplayer experience where players cooperate to survive (or blame each other for their deaths). Ideally paired with hardcore mode.
Natural regeneration is a group effort: the shared health only regenerates while every player is fed. This means a single player can't sit in safety and eat the group back to health while others are in danger.
Features
- Shared health bar.
- Natural regeneration requires the whole group to stay fed.
- Announcement in chat when someone takes damage, including amount and source.
- Damage summary in chat when the shared life ends, showing how much damage each player took since it was last at full health.
Optional Features (off by default)
- Shared hunger bar.
- Shared experience.
- Sharing death only: one player's death kills everyone, without sharing health.
Version Support
This is a hobby project developed on a best-effort basis. When updates happen, they target the latest Minecraft release and 1.21.1. Other versions keep their existing builds but probably won't receive fixes.
Makes all players share one health bar. When one player takes damage, it affects all players in the world. The intention is to create a challenging multiplayer experience where players cooperate to survive (or blame each other for their deaths). Ideally paired with hardcore mode.
Natural regeneration is a group effort: the shared health only regenerates while every player is fed. This means a single player can't sit in safety and eat the group back to health while others are in danger.
Features
- Shared health bar.
- Natural regeneration requires the whole group to stay fed.
- Announcement in chat when someone takes damage, including amount and source.
- Damage summary in chat when the shared life ends, showing how much damage each player took since it was last at full health.
Optional Features (off by default)
- Shared hunger bar.
- Shared experience.
- Sharing death only: one player's death kills everyone, without sharing health.
Version Support
This is a hobby project developed on a best-effort basis. When updates happen, they target the latest Minecraft release and 1.21.1. Other versions keep their existing builds but probably won't receive fixes.
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