Shield Hider

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Shield Hider

By NikrecsOwner

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Hides your shield in first-person view to stop it from blocking your screen

Mod Loaders
Minecraft
26.3 26.2

About

Description

JOIN_OUR_DISCORD Modrinth

Lightweight client-side utility that hides the shield model in first-person view, so bulky shields stop blocking your screen and field of vision.

Client-side only — no server install needed. Fully compatible with singleplayer and multiplayer.

Free to use in any modpack — public or private, no permission needed.

What it does

  • Hide in first person — removes the shield from your own view when you hold it, freeing screen space in combat and exploration.
  • Modded shields too — not limited to minecraft:shield. An item is treated as a shield if it is the vanilla shield, uses the game’s shield item type (ShieldItem), is in that build’s conventional shield item tag(s), or is listed in the config.
  • No name guessing — items are not guessed by name, model, or tooltip; otherwise only the config can hide them.
  • Mechanics untouched — blocking, hitboxes, and how others see your shield (including third person) stay the same.

Configuration

Works out of the box with an untouched config and the vanilla shield — same hide behavior as before. Optional file: config/shieldhider.properties (created with comments on first launch; read once per launch).

  • extra_shield_items, extra_shield_tags — hide these in addition to the built-in rules
  • force_visible_items, force_visible_tags — stay visible even when a rule matches (including minecraft:shield)
  • Comma-separated entries; tags may omit #; bare ids default to minecraft:

Details

  • Client-side only — safe on vanilla and modded servers; no server-side logic or gameplay changes.
  • Modded shields work via item type, tags, and config when their mod is installed.

Feedback

Please report any bugs, errors, or feature suggestions on Discord: https://discord.gg/HTkn94BXmA

More mods by Nikrecs: NoFireOverlay · ElytraHUD+

My other mods that I recommend.

JOIN OUR DISCORD CurseForge

Lightweight client-side utility that hides the shield model in first-person view, so bulky shields stop blocking your screen and field of vision.

Client-side only — no server install needed. Fully compatible with singleplayer and multiplayer.

Free to use in any modpack — public or private, no permission needed.

What it does

  • Hide in first person — removes the shield from your own view when you hold it, freeing screen space in combat and exploration.
  • Modded shields too — not limited to minecraft:shield. An item is treated as a shield if it is the vanilla shield, uses the game’s shield item type (ShieldItem), is in that build’s conventional shield item tag(s), or is listed in the config.
  • No name guessing — items are not guessed by name, model, or tooltip; otherwise only the config can hide them.
  • Mechanics untouched — blocking, hitboxes, and how others see your shield (including third person) stay the same.

Configuration

Works out of the box with an untouched config and the vanilla shield — same hide behavior as before. Optional file: config/shieldhider.properties (created with comments on first launch; read once per launch).

  • extra_shield_items, extra_shield_tags — hide these in addition to the built-in rules
  • force_visible_items, force_visible_tags — stay visible even when a rule matches (including minecraft:shield)
  • Comma-separated entries; tags may omit #; bare ids default to minecraft:

Details

  • Client-side only — safe on vanilla and modded servers; no server-side logic or gameplay changes.
  • Modded shields work via item type, tags, and config when their mod is installed.

Feedback

Please report any bugs, errors, or feature suggestions on Discord: https://discord.gg/HTkn94BXmA

More mods by Nikrecs: NoFireOverlay · ElytraHUD

My other mods that I recommend.