Mod
Shielding Health
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Adds a passive Shield of Absorption Hearts that regens when out of Combat
Does not follow a specific thematic focus apart from vanilla Minecraft.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Introduces new enchantments and/or changes the vanilla enchantment system.
Introduces new armor, which may add special properties.
Adds or enhances hostile creatures and enemies.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
Enhances the Absorption System to grant a permanent Shield of Absorption Hearts.
Amount, Recharge rates and Conditions can be configured.
Also features Attributes for the Amount and Recharge Rate.
Enchantments to boost your Shields, or even to steal from your oponents.
A Power Token which drops once every time you kill an Entity Type for the first time, which can then be processed and consumed to increase your MaxShield until you die.
Or used on entities to grant them said shield, is it enchanted with mending it even grants the percent shield.
For mobs to also be able to get and use said Shield, give them the Tags "sh_shielded" for Flat shields or "sh_pshielded" for Percent scaling Shields.
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Requires Carbon Config
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