Shulker's Structures
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A catch-all mod for structures I have made that don't fit into any of my other mods.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Contains enhancements to village mechanics, expanding on existing features or adding entirely new ones.
Features structures of no particular theme, or meant as background decoration.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Shulker's Structures
This mod is where I'm adding all the structures I have that won't fit in any of my other mod(s). I'm starting out by adding in a few builds from my vanilla world that have been adapted to be suitable random structures for exploration based mod packs.
Read before installing this mod for 1.16
Mojang introduced a bug in 1.16 which affects all mods which add structures. If a structure is removed (usually by uninstalling the mod, rarely by updating) or renamed (by the mod dev), it is possible to corrupt your worlds upon loading. Please back up your worlds before opening them with any mods which add structures in 1.16, before updating any mods with structures in 1.16, and never remove any structure mod in 1.16 unless you have backups of the world and preferably a plan to fix any corrupted chunks. See MC-194811 on Mojang's bug tracker for more details.
If you are a modpack maker and wish to include this mod or any other mod which adds structures in your modpack for 1.16, I ask you to please include a warning on your modpack page, either by copying the above text or writing a similar warning in your own words. I really don't want to be responsible for anyone not knowing about this bug and losing their worlds which they have worked so hard on. I held off on updating my mods hoping a fix would come out, but since structure mods are starting to pop up for 1.16, I figured raising awareness of the bug was the best thing to do.
Prettier but less useful swamp huts. At least they have a bed

Towers now generate in the hills and mountain versions of most biomes. They come with an enchanting table, but the view from the top is the real treasure

v0.2
Barns now spawn on the far outskirts of villages (>5 chunks, < 10 chunks from a village)

Yekhchals, ancient structures used for refrigeration, now spawn in desert biomes

v0.3
I added a very simple way for me to set up new basic structures, which should enable me to add large numbers of simple structures in the future. It may become difficult for me to include screenshots of all new structures at the rate at which I will be adding them, but I have included pictures of most of the new structures below.



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