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Simon Says: Obey
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A psychological horror mod where Simon forces you to follow his commands. Obey only when he says “Simon Says.” Make mistakes and he gets closer, watches you, stalks you, and eventually hunts you down. Listen carefully. Follow the rules. Survive.
Designed to be spooky or terrifying, often including dark environments, scary monsters, and survival horror mechanics.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features small, self-contained games within Minecraft.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Simon Says: Obey
Simon Says: Obey is a psychological horror mod for Minecraft 1.20.1 built around one simple rule:
If Simon says it, obey. If he doesn’t, don’t.
At first, the game seems simple. Simon gives you commands such as jumping, crouching, turning around, looking in certain directions, opening your inventory, moving, stopping, or interacting with the world.
Some commands begin with:
SIMON SAYS
Those commands must be followed.
Others look almost identical, but Simon never said the words.
Obey one of those by mistake and you fail.
As the game continues, Simon becomes less forgiving. Commands become more deceptive, the time limits change, and the difference between a real instruction and a trap becomes increasingly important.
But Simon is not just a voice giving commands.
The more mistakes you make, the more present he becomes.
You may notice him standing far away, watching from the darkness, appearing between trees, outside your home, at the end of a cave, or somewhere you were sure was empty a moment ago.
Ignore the rules for too long and Simon will begin getting closer.
Eventually, the game stops being about following commands.
It becomes about surviving him.
Features
- Simon Says command system
- Real and fake commands
- Timed challenges
- Custom on-screen command HUD
- Simon voice lines
- Psychological horror progression
- Simon sightings and stalking events
- Increasing difficulty as the game progresses
- Environmental horror events
- Custom Simon entity
- Original horror atmosphere and music
- Multiple progression stages
- Hunt Mode
- Singleplayer-focused gameplay
- Forge 1.20.1
Examples
SIMON SAYS: DON'T MOVE
Stay still until the timer ends.
TURN AROUND
Simon didn't say.
Don't do it.
SIMON SAYS: DON'T TURN AROUND
Whatever you hear behind you…
don't look.
Listen carefully.
Follow the rules.
And remember:
Simon is always watching.

Simon Says: Obey
Simon Says: Obey is a psychological horror mod for Minecraft 1.20.1 built around one simple rule:
If Simon says it, obey. If he doesn’t, don’t.
At first, the game seems simple. Simon gives you commands such as jumping, crouching, turning around, looking in certain directions, opening your inventory, moving, stopping, or interacting with the world.
Some commands begin with:
SIMON SAYS
Those commands must be followed.
Others look almost identical, but Simon never said the words.
Obey one of those by mistake and you fail.
As the game continues, Simon becomes less forgiving. Commands become more deceptive, the time limits change, and the difference between a real instruction and a trap becomes increasingly important.
But Simon is not just a voice giving commands.
The more mistakes you make, the more present he becomes.
You may notice him standing far away, watching from the darkness, appearing between trees, outside your home, at the end of a cave, or somewhere you were sure was empty a moment ago.
Ignore the rules for too long and Simon will begin getting closer.
Eventually, the game stops being about following commands.
It becomes about surviving him.
Features
- Simon Says command system
- Real and fake commands
- Timed challenges
- Custom on-screen command HUD
- Simon voice lines
- Psychological horror progression
- Simon sightings and stalking events
- Increasing difficulty as the game progresses
- Environmental horror events
- Custom Simon entity
- Original horror atmosphere and music
- Multiple progression stages
- Hunt Mode
- Singleplayer-focused gameplay
- Forge 1.20.1
Examples
SIMON SAYS: DON'T MOVE
Stay still until the timer ends.
TURN AROUND
Simon didn't say.
Don't do it.
SIMON SAYS: DON'T TURN AROUND
Whatever you hear behind you...
don't look.
Listen carefully.
Follow the rules.
And remember:
Simon is always watching.

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