Mod

Simple Copper Pipes

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Simple Copper Pipes

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Adds pipes with multiple interesting uses!

Industrial
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Energy & Resource Systems
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Farming & Agriculture
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Minecraft
26.2

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Type
Mod
License
MIT License
Latest Version
2.1.7-mc26.2
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About

Description

REQUIRES FABRIC API
Copper pipes can quickly and easily transport items from one place to another! Simply build a pipeline and you're good to go.
The part of the pipe with the protruding opening is the direction items will flow in. If there is no block in front of the pipe the items will shoot out, so be careful!
Pipes can also insert items into any block with an inventory like chests, hoppers, and barrels, and themselves.
Copper Pipes are crafted just how you think they'd be- three copper in a row, an empty row, and three more copper.

If you would like a more detailed and visual explanation of Simple Copper Pipes, take a look at the "Images" tab.

Moving And Dispensing Items:
If a Copper Pipe is pointing into air or water, it will automatically shoot out its items. To prevent this, placing something as simple as a Torch in front of it will suffice.
Copper Pipes will deposit their items into inventories like Chests, Barrels, and the Copper Fitting. They can also take out these items from those blocks, making them easy to use for intersections and storage.
Copper Pipes with Dispensers behind them will shoot items farther depending on their oxidization state and color, and Copper Pipes with Droppers behind them will shoot items out at a medium range, regardless of oxidization and color.
Copper Pipes that are being powered by Redstone will "shoot" specific items like Arrows, Splash Potions, and Snowballs, making them more versatile.
Different pipes have different cooldowns. Waxed pipes are the fastest, while normal pipes are slightly slower. Corroded Pipes are the slowest, and Colored Pipes have a medium speed.
If a Copper Fitting is placed behind a Copper Pipe, the pipe's transferring cooldown will be based on the fitting's cooldown instead, and no noise will be created when Dispensing/Shooting out items. Certain items like Ink Sacs, Glow Ink Sacs, and Sculk Sensors will emit particles and not be shot out of pipes if a Copper Fitting is placed behind them. This is useful for decoration, but keep it in mind in case this may hinder your pipelines.

Copper Fittings will prevent the flow of items whilst being powered.

Smoke And Water Leaking:
Copper Pipes are able to leak water and smoke under specific circumstances.
If a Pipe is Waterlogged or Water is placed directly behind the Pipe, the water will move along the Pipeline. This is visualized with drops of water falling from pipes.
Water will flow through up to 12 pipes, where it will then stop. By placing Copper Fittings in the Pipeline, you can renew the flow of water as much as you'd like.
Farmland can stay damp if under a leaking pipe that's up to 12 blocks above it and Sugar Cane are able to grow under these same circumstances, removing the need for you to place them next to water sources.
All mobs will be considered to be in water if under a pipe that's up to 12 blocks above them, meaning that all mobs will be extinguished if under a pipe, and Endermen will be damaged by walking under a Leaking Pipe.
Smoke follows these same rules, needing a Lit Campfire to be placed behind the entry pipe. Copper Fittings will renew the flow of smoke.
Bee Hives and Bee Nests will count Smoking Pipes as Campfires, allowing Copper Pipes to be used in honey farming.

Oxidization, Waxing, Lightning, Corrosion, And Coloring:

All Copper Pipes and Copper Fittings will oxidize over time. To prevent this, you can alt-click on one with a Honeycomb, or combine and Honeycomb and a Pipe/Fitting in a Crafting Table. Waxed Pipes will transport items faster, making them a more preferable choice.
Alt-clicking on a Pipe or Fitting will remove its wax, and if it's unwaxed, will revert its oxidization stage by one.
Copper Pipes and Copper Fittings can de-oxidize from lightning, but you'll have to set them up properly for it to work.
When a Lightning Rod is triggered on top of (or directly next to) a pipe or fitting, electricity will surge through the entire pipeline.
Each time a pipe or fitting receives electricity they'll de-oxidize by one stage, and glowing pipes/fittings will glow. You can even take the normally permanent corrosion off of corroded pipes and fittings this way!
If a Pipe or Fitting is completely oxidized, you can put it in a furnace to Corrode it.
Corroded Pipes and Fittings can be dyed, and said Dyed Pipes/Fittings can be combined with Glow Ink Sacs to make them Glow when an item is inside of them.
These are useful for decoration and light displays, or for keeping track of which pipes your items are in.
Colored Pipes will shoot ink of its color when a Fitting is placed behind it and it has an Ink Sac in its inventory.
Colored Pipes are also silent.

Vibrations:

When a Copper Pipe's opening is exposed to air, it will pick up Vibrations and send them through the pipeline, which can be used to distract Wardens or work with Sculk's mechanics easier.
All Copper Pipes with an exposed opening will pick up Vibrations, though the Vibration particle will only appear if a Block or Entity that can listen to it is around; this can be controlled via tags, but keep in mind that this is purely visual- the Vibrations will still be emitted.
Note Blocks will also be picked up by pipes, which will also be sent through pipelines like vibrations.
Copper Fittings are not required to renew Vibrations as they can travel through entire pipelines on their own as of 1.10.

Other:
Alternate-Clicking on a pipe with a hoe will rotate it.
Pipes will bubble underwater.

(Maybe they're not so simple after all..?)

REQUIRES FABRIC API

Copper pipes can quickly and easily transport items from one place to another! Simply build a pipeline and you're good to go.

The part of the pipe with the protruding opening is the direction items will flow in. If there is no block in front of the pipe the items will shoot out, so be careful!

Pipes can also insert items into any block with an inventory like chests, hoppers, and barrels, and themselves. Copper Pipes are crafted just how you think they'd be- three copper in a row, an empty row, and three more copper.

Moving And Dispensing Items:

If a Copper Pipe is pointing into air or water, it will automatically shoot out its items. To prevent this, placing something as simple as a Torch in front of it will suffice.

Copper Pipes will deposit their items into inventories like Chests, Barrels, and the Copper Fitting. They can also take out these items from those blocks, making them easy to use for intersections and storage.

Copper Pipes with Dispensers behind them will shoot items farther depending on their oxidization state and color, and Copper Pipes with Droppers behind them will shoot items out at a medium range, regardless of oxidization and color.

Copper Pipes that are being powered by Redstone will "shoot" specific items like Arrows, Splash Potions, and Snowballs, making them more versatile.

Waxed pipes are the fastest, while normal pipes are slightly slower.

Copper Fittings will prevent the flow of items whilst being powered.

Smoke And Water Leaking:

Copper Pipes are able to leak water and smoke under specific circumstances.

If a Pipe is Waterlogged or Water is placed directly behind the Pipe, the water will move along the Pipeline. This is visualized with drops of water falling from pipes.

Water will flow through up to 12 pipes, where it will then stop. By placing Copper Fittings in the Pipeline, you can renew the flow of water as much as you'd like.

Farmland can stay damp if under a leaking pipe that's up to 12 blocks above it and Sugar Cane are able to grow under these same circumstances, removing the need for you to place them next to water sources.

All mobs will be considered to be in water if under a pipe that's up to 12 blocks above them, meaning that all mobs will be extinguished if under a pipe, and Endermen will be damaged by walking under a Leaking Pipe.

Smoke follows these same rules, needing a Lit Campfire to be placed behind the entry pipe. Copper Fittings will renew the flow of smoke.

Bee Hives and Bee Nests will count Smoking Pipes as Campfires, allowing Copper Pipes to be used in honey farming.

Oxidization, Waxing, & Lightning:

All Copper Pipes and Copper Fittings will oxidize over time. To prevent this, you can alt-click on one with a Honeycomb, or combine and Honeycomb and a Pipe/Fitting in a Crafting Table. Waxed Pipes will transport items faster, making them a more preferable choice.

Alt-clicking on a Pipe or Fitting will remove its wax, and if it's unwaxed, will revert its oxidization stage by one.

Copper Pipes and Copper Fittings can de-oxidize from lightning, but you'll have to set them up properly for it to work.

When a Lightning Rod is triggered on top of (or directly next to) a pipe or fitting, electricity will surge through the entire pipeline.

Each time a pipe or fitting receives electricity they'll de-oxidize by one stage, and glowing pipes/fittings will glow. If a Pipe or Fitting is completely oxidized, you can put it in a furnace to Corrode it.

Vibrations:

When a Copper Pipe's opening is exposed to air, it will pick up Vibrations and send them through the pipeline, which can be used to distract Wardens or work with Sculk's mechanics easier.

All Copper Pipes with an exposed opening will pick up Vibrations, though the Vibration particle will only appear if a Block or Entity that can listen to it is around; this can be controlled via tags, but keep in mind that this is purely visual- the Vibrations will still be emitted.

Note Blocks will also be picked up by pipes, which will also be sent through pipelines like vibrations.

Copper Fittings are not required to renew Vibrations as they can travel through entire pipelines on their own as of 1.10.

Other:

Alternate-Clicking on a pipe with a hoe will rotate it. Pipes will bubble underwater.

(Maybe they're not so simple after all..?)

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Screenshots

Gallery

  • After Thunder
    After Thunder When a Lightning Rod is struck by lightning and is touching a pipe or fitting, electricity will surge through the entire pipeline! Any non-waxed pipes will de-oxidize by one stage, and glowing pipes (Glow Ink Sac + Colored Pipe) will brightly glow.
  • Before Thunder
    Before Thunder Set up a pipeline with a Lightning Rod during thunderstorms, and watch what happens when thunder strikes.
  • Note Blocks
    Note Blocks Sounds from Note Blocks will now travel through pipes!
  • Brand New Textures, Pipes, And Fittings!
    Brand New Textures, Pipes, And Fittings! Now welcoming the brand new textures, models, and sounds from Merp!
  • Corroded Pipes
    Corroded Pipes Corroded Pipes shoot much slower, but also have less accuracy than normal pipes.
  • Colored Ink!
    Colored Ink! The new colored pipes will dispense ink with a different color based on the pipe's color, while connected to a fitting.
  • Vibration Particles
    Vibration Particles Copper Pipes with Fittings behind them that are holding Sculk Sensors will emit Vibration Particles. Since the items are never dispensed, it's infinite!
  • Vibrations!
    Vibrations! If the ending of a pipeline is within 8 blocks of a GameEventListener (Sculk Sensors,) vibrations will travel from the first pipe all the way to the last to reach the GameEventListener.
  • Crafting
    Crafting Crafting Copper Pipes and Copper Fittings is easy! Just use the recipes in the image.
  • Ink!
    Ink! Copper Pipes placed in front of Copper Fittings will dispense ink particles if they have a Glow Ink Sac or Ink Sac inside. They'll still dispense the item, making it possible to create an ink look using pipes and hoppers!
  • Smoke & Pipes
    Smoke & Pipes Copper Pipes can carry smoke from campfires! Smoke will seep out of the seams of pipes if a campfire is behind another pipe in the pipeline.
  • Sugar Cane Without Water
    Sugar Cane Without Water Sugar Canes can also be placed and grow if they're below a leaking pipe!
  • Coral Out Of Water
    Coral Out Of Water Coral can also survive out of water if they're under a leaking pipe!
  • Farming
    Farming Copper Pipes can help water your plants! All pipes that are within a distance of 12-pipes-away on the pipeline will slowly leak water from them.
  • Powerful Item Canons
    Powerful Item Canons Copper Pipes with Dispensers behind them will shoot out items further depending on their oxidization state. If they're shooting items from a Dropper, they'll shoot items at a medium range, regardless of oxidization state.
  • Redstone
    Redstone Copper Pipes can throw arrows, potions, and more when powered by redstone.
  • Waterloggable
    Waterloggable Copper pipes can be waterlogged, and work just as good underwater!
  • Inventory
    Inventory Copper pipes have inventories just like chests!
  • Building
    Building Copper pipes are also very useful for building!
  • Stop Dispensing Items
    Stop Dispensing Items Placing anything above the openings of copper pipes aside from water will stop items from being dispensed.

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