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Simple Skullcrawlers
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Adds the Skullcrawler to the game with player interaction mechanics, perfect for a Skull Island Modpack.
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What is Simple Skullcrawlers?
Simple Skullcrawlers is a mod that was originally intended for a Skull Island modpack I was creating. It only adds one mob, and a couple of mechanics.
Simple Introduction
Skullcrawlers are large lizard like mobs about 10 blocks long. They are very fast and can catch up to you in no time. Outrunning one is hard, but even harder is fighting it yourself. Skullcrawlers can be found in pretty much any biome. They are more commonly found at night and more open biomes. They are found in lone groups of one. They are decently rare and you might not encounter one for days, but they do spawn naturally.
Simple Skullcrawler Mechanics
- Skullcrawlers are immune to several things such as arrows, fall damage, and more. Killing one in hand to hand combat is difficult, so using fire or explosives is more effective.
- Skullcrawlers will attack players at nearly all times and can detect them from decently far away.
- Skulllcrawlers can be carefully tamed with Ravager Flesh, which can be obtained from Ravagers during a raid.
- When tamed, skullcrawlers will have no interest in following the player or helping to defeat things the owner attacks. They will be passive to the player when tamed as well as attack mobs that have attacked the owner, much like a guard dog.
- Ravager Flesh is a block and is inedible by the player due to its sheer mass. When walking on this block, the player is slowed down greatly and cannot jump.
- When killed, skullcrawlers drop no items, but a decent amount of XP.
Simple Stats
- 190 HP
- 15 Attack Damage
- 10 blocks long
- ~15-20 XP dropped
- Hostile
Q&A
Port Release to other versions?
No, this is a mod intended for my modpack and will probably not recieve a port to any other version besides 1.20.1 Forge.
Will you add any other mobs?
Possibly, but this is a mod dedicated to the Skullcrawler.
Will you release the modpack?
Eh. Maybe. We'll see. Hopefully.
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