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Simple Tasty Food
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A customizable bonus health reward system for eating more nutrition food.
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Description
This mod is a take at simpler but still demanding diet system. Instead of managing different groups of foods, player need to just eat better food. Thats it! The better food you eat, the more bonus health you get.
Unlike Spice of Life: Carrot Editing, bonus health is not permanent. You will need to get a stable source of good food, so you will need to set up different farms to craft the best food available.
This is best experienced with other food mods, that will require more processing or when food is locked behind progress in the modpack/mod.
Features
During startup mod scans all items that contains FoodProperties, to know how much food value is needed for bonus hp. Each eaten food is saved in the player's history of food values, from which we calculate bonus health for the player.
This mod also changes player's default max health (can be disabled) and allows for custom food to bonus health mappings to be written in config/stf/simpletastyfood_custom_values.json (it's generated after launching once). Mod can easily work without custom values provided, but it is there for more tailored experience.
Notes
- Currently it doesn't support vanilla cake and cakes from other mods. Vanilla cake will be supported in the future, but modded ones probably will need custom support.
- It should work with all traditional food mods and other bonus health mods. If there are several mods that changes player's starting health, it's better to leave only one functioning.
- Most likely this mod won't work correctly with mods that change player's food data through some custom logic.
- Disabling changing starting health doesn't return starting health. Read config file description to fix this.
- Bonus health is based on the difference between minHealth and maxHealth in the config file. It doesn't care about base maxHealth, except when clampMaxHealth is set to true.
- Custom food to bonus hp mapping example: { "minecraft:apple" : 10.0 }
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