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Simulated Coasters VR Support
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Adds Vivecraft VR controller support for editing bezier/anchorpoint handles in Simulated Coasters, which otherwise only works with a desktop mouse and keyboard.
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Runs entirely on the client. Works on vanilla servers.
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Simulated Coasters VR Support
Adds Vivecraft VR controller support for editing bezier/anchorpoint handles in Simulated Coasters, which otherwise only works with a desktop mouse and keyboard.
What this fixes:
Handle hitboxes: increases the grab radius for tangent, tilt, and lift handles, making them easier to hit — especially useful in VR where precise pointing is harder than with a mouse.
VR hover & grab: redirects the handle hover/pick raycast to use your VR controller's position and pointing direction instead of the desktop camera direction, so handles correctly highlight and can be picked up while pointing your controller at them.
VR grab trigger: Simulated Coasters checks the physical mouse button directly to start a drag, which VR controllers can never trigger. This mod reroutes that check through Vivecraft's own "Use Item" input, so your controller trigger works the same way your mouse does on desktop.
Fine adjustment (Alt) in VR: the "hold Alt for fine adjustment" modifier (used when dragging handles, placing track, placing rivets, and cart link snapping) is normally tied to a physical Alt key. This mod adds a togglable keybind ("Fine Adjustment Toggle") you can bind to your Vivecraft radial menu, giving VR players the same precision controls as desktop.
Requirements: Create, Sable, Simulated Coasters, Vivecraft (NeoForge 1.21.1). Client-side only — does not need to be installed on servers, and does not modify Simulated Coasters' own files.
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