ScytheMod

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ScytheMod

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Scythe Mod adds powerful endgame scythes with unique combat mechanics, active abilities, special right-click skills, HUD timers, custom progression, and dark fantasy-style gameplay for both survival and PvP.

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Minecraft
26.2

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Type
Mod
License
All Rights Reserved
Latest Version
scythe-mod-4.0+26.2.jar
Authors
CurseForge

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Description

Scythe Mod

Scythe Mod adds powerful endgame scythes with unique combat mechanics, active abilities, special right-click skills, HUD timers, custom progression, enchantments, and dark fantasy-style gameplay for both survival and PvP.

This is not just a weapon pack. Each scythe has its own playstyle, resource loop, cooldowns, risks, and combat identity.

Features

Bloody Scythe

A cursed melee weapon built around pressure, sustain, and finishing marked targets.

  • Inflicts Bleeding, a custom damage-over-time effect.
  • Bleeding deals true damage and ignores normal defenses.
  • Has a chance to heal the wielder through Vampirism.
  • Can partially pierce enemy damage mitigation.
  • Can use the exclusive Spiked Blade enchantment.
  • Right Click — Blender Pulls nearby hostile targets toward you, damages them, slows them, and applies Bleeding.
  • Scythe Ability Key — Blood Harvest Marks nearby enemy players for a limited time. Kill during the harvest window to gain powerful temporary buffs. Fail the harvest and you are punished with debuffs.

Toxic Scythe

An anti-armor scythe focused on poison, durability damage, and area denial.

  • Basic attacks can damage the target’s entire armor set.
  • Basic attacks can apply Poison II.
  • Can use the exclusive Acidity enchantment to increase armor damage from Toxic Scythe abilities.
  • Right Click — Toxic Orb Launches a projectile that bursts on impact, deals armor-piercing damage, applies poison, and damages armor.
  • Scythe Ability Key — Toxic Aura Creates a short-duration aura that poisons nearby enemies, damages armor over time, and can trigger extra armor-piercing damage or nausea.

Withering Scythe

A necromantic scythe built around soul harvesting, minions, and wither pressure.

  • Basic attacks can apply Wither II.
  • Killing mobs stores souls.
  • Killing players stores more souls.
  • Can summon up to 6 minions by default.
  • Can use the exclusive Additional Slot enchantment to increase the minion limit.
  • Can use the exclusive Soul Siphon enchantment for a chance to gain extra souls.
  • Right Click — Summon Minion Spends souls and durability to summon a wither-skeleton minion.
  • Minions follow and defend their owner.
  • Minions can regenerate by consuming durability from the owner’s scythe.
  • Shift + Right Click dismisses your summoned minions.
  • Scythe Ability Key — Withering Aura Applies Wither to nearby enemies and buffs your minions with Strength and Speed.

Golden Scythe

A luck-based scythe focused on loot, golden marks, Piglin safety, and high-value target execution.

  • Adds +1 level to Looting while held in either hand.
  • Piglins become neutral while the Golden Scythe is held, similar to golden equipment.
  • The passive Looting bonus does not stack with other Golden Scythes.
  • Can mark enemies so they drop improved loot when killed.
  • Right Click — Midas Touch Damages a target for 50% of its max health, with minimum and maximum damage limits. If the ability kills the target, it drops loot with additional Looting power. If the target survives, it receives a golden mark and still drops improved loot when killed later.
  • Scythe Ability Key — Golden Rain Marks all enemies in a large radius. Marked enemies drop improved loot when killed.

Scythe Combat

Scythes are designed to work as real main weapons, not only as ability tools.

  • Scythes can perform sword-like sweeping attacks.
  • Scythes can receive regular sword enchantments.
  • Scythes remain compatible with their own unique enchantments.
  • Scythe-specific enchantments are restricted to their intended scythes.

Enchantments

The mod adds custom enchantments that expand each scythe’s identity.

Spiked Blade

Exclusive to the Bloody Scythe.

  • Improves the Bloody Scythe’s offensive pressure.
  • Cannot be applied to other scythes.

Additional Slot

Exclusive to the Withering Scythe.

  • Level I: +1 minion.
  • Level II: +2 minions.
  • Level III: +4 minions.

Soul Siphon

Exclusive to the Withering Scythe.

  • Has 1 level.
  • Gives a 50% chance to gain double souls from a kill.

Acidity

Exclusive to the Toxic Scythe.

  • Level I: +11% armor damage from Toxic Scythe abilities.
  • Level II: +22% armor damage from Toxic Scythe abilities.
  • Level III: +33% armor damage from Toxic Scythe abilities.

Controls

  • Right Click while holding a scythe: use that scythe’s special ability.
  • Scythe Ability Key default: R.
  • Hold Shift on a scythe tooltip to see detailed ability descriptions.
  • Hold Alt while viewing the tooltip to see numeric stats.

Progression

The mod includes custom progression built around crafting, rare materials, ability mastery, and scythe-specific challenges.

  • Bloody Essence
  • Toxic Essence
  • Withering Essence
  • Golden Essence
  • Custom scythe crafting recipes
  • Custom advancements for crafting, collecting materials, using abilities, summoning minions, harvesting souls, marking enemies, and mastering every scythe

Some advancements are tied to specific scythe mechanics, such as:

  • Crafting scythes and essences.
  • Using special and active abilities.
  • Summoning and maintaining Withering Scythe minions.
  • Mastering Bloody Scythe combat.
  • Using Golden Scythe loot mechanics across different dimensions and days.

Compatibility

  • Includes optional JEI support.
  • Includes English and Russian localization.
  • Includes full Combat Extended support.

Requirements

  • Fabric Loader
  • Fabric API
  • A compatible Minecraft version listed on the downloaded file

Scythe Mod

Scythe Mod adds powerful endgame scythes with unique combat mechanics, passive effects, active abilities, special projectiles, custom status effects, enchantments, HUD cooldown indicators, progression, and advancement challenges.

This is not just a weapon pack. Every scythe has its own combat role, resource system, strengths, risks, and playstyle for both survival and PvP.


Scythes

Bloody Scythe

A cursed melee weapon focused on sustained pressure, self-healing, and finishing wounded enemies.

Passive mechanics

  • Attacks can inflict Bleeding.
  • Bleeding periodically deals true damage and ignores conventional defenses.
  • Vampirism gives attacks a chance to restore health.
  • Some attacks can partially bypass enemy damage mitigation.
  • Supports the exclusive Spiked Blade enchantment.

Right Click — Blender

Pulls nearby enemies toward the wielder, damages them, slows them, and applies Bleeding.

Ability Key — Blood Harvest

Marks nearby enemy players for a limited time.

Killing a marked player during the harvest grants powerful temporary bonuses. Failing to complete the harvest applies negative effects to the wielder.


Toxic Scythe

An anti-armor weapon focused on poison, equipment destruction, and area denial.

Passive mechanics

  • Basic attacks can damage every equipped armor piece.
  • Basic attacks can apply Poison II.
  • Supports the exclusive Acidity enchantment, which increases armor damage caused by Toxic Scythe abilities.

Right Click — Toxic Orb

Launches a toxic projectile that explodes on impact.

The explosion:

  • deals armor-piercing damage;
  • applies Poison;
  • damages equipped armor.

Ability Key — Toxic Aura

Creates a temporary toxic aura around the wielder.

Enemies inside the aura:

  • receive Poison;
  • continuously lose armor durability;
  • can receive additional armor-piercing damage;
  • can be affected by Nausea.

Withering Scythe

A necromantic weapon focused on soul harvesting, summoned minions, and Wither effects.

Passive mechanics

  • Basic attacks can apply Wither II.
  • Killing mobs grants souls.
  • Killing players grants additional souls.
  • Can summon up to 6 minions by default.
  • Supports the exclusive Additional Slot enchantment to increase the minion limit.
  • Supports the exclusive Soul Siphon enchantment for a chance to gain additional souls.

Right Click — Summon Minion

Consumes souls and durability to summon a loyal Wither Skeleton minion.

Minions:

  • follow their owner;
  • defend their owner;
  • attack hostile targets;
  • can regenerate by consuming durability from the owner's scythe.

Shift + Right Click — Dismiss Minions

Dismisses the owner's summoned minions.

Ability Key — Withering Aura

Applies Wither to nearby enemies and grants Strength and Speed to summoned minions.


Golden Scythe

A luck-based weapon focused on valuable loot, golden marks, Piglin safety, and high-priority target execution.

Passive mechanics

  • Grants an additional level of Looting while held in either hand.
  • The passive Looting bonus does not stack between multiple Golden Scythes.
  • Piglins remain neutral while the scythe is held, similarly to wearing golden equipment.
  • Enemies can be marked to improve their drops when killed.

Right Click — Midas Touch

Damages a target for 50% of its maximum health, subject to minimum and maximum damage limits.

  • If the ability kills the target, it drops loot with increased Looting power.
  • If the target survives, it receives a golden mark and still drops improved loot when killed later.

Ability Key — Golden Rain

Marks all valid enemies within a large radius.

Marked enemies drop improved loot when killed.


Frost Scythe

A control-oriented weapon focused on freezing enemies, ranged attacks, terrain manipulation, and large-area disruption.

Passive — Master of Cold

While the Frost Scythe is present in the player's inventory:

  • the player can walk across Powder Snow as if wearing Leather Boots.

While the Frost Scythe is held:

  • nearby water freezes similarly to Frost Walker II;
  • attacks have a 33% chance to apply Freezing for 1 second.

Right Click — Ice Spike

Consumes 30 durability and fires an Ice Spike.

  • Cooldown: 20 seconds
  • Projectile speed: equal to a fully charged arrow
  • Damage: 10
  • Freezing duration: 1.5 seconds

Ability Key — Storm

Consumes 100 durability and affects all valid targets within 20 blocks.

  • Cooldown: 40 seconds
  • Applies Freezing for 5 seconds
  • Applies Slowness for 10 seconds
  • Applies Weakness for 10 seconds
  • Ignores teammates and tamed creatures

Frozen Heart

The Frozen Heart is a rare consumable material used in Frost Scythe progression.

When eaten, it:

  • restores hunger similarly to Raw Porkchop;
  • can be eaten even at full hunger;
  • applies Freezing for 3 seconds;
  • immediately fills the vanilla freezing meter;
  • causes the player's health display to become covered in frost, similarly to standing inside Powder Snow.

Custom Status Effects

Bleeding

A damaging effect associated with the Bloody Scythe.

  • Periodically deals true damage.
  • Ignores conventional defensive mechanics.

Freezing

A control effect associated with the Frost Scythe and Frozen Heart.

  • Prevents movement.
  • Prevents the affected target from turning.
  • Has a chance to deal true damage once per second.
  • Displays an ice shell around affected entities.

Scythe Combat

Scythes are designed to function as complete primary weapons rather than simple ability activators.

  • Scythes perform sword-like sweeping attacks.
  • Scythes can receive regular sword enchantments.
  • Scythes remain compatible with their own exclusive enchantments.
  • Scythe-specific enchantments can only be applied to their intended weapons.
  • Active abilities consume durability and have independent cooldowns.
  • Ability cooldowns are displayed through the custom HUD.

Enchantments

Spiked Blade

Exclusive to the Bloody Scythe.

  • Improves the scythe's offensive pressure.
  • Cannot be applied to other scythes.

Additional Slot

Exclusive to the Withering Scythe.

  • Level I: +1 minion
  • Level II: +2 minions
  • Level III: +4 minions

Soul Siphon

Exclusive to the Withering Scythe.

  • Has one level.
  • Grants a 50% chance to receive double souls from a kill.

Acidity

Exclusive to the Toxic Scythe.

  • Level I: +11% armor damage
  • Level II: +22% armor damage
  • Level III: +33% armor damage

Controls

  • Right Click — use the held scythe's special ability.
  • Scythe Ability Key — use the held scythe's active ability.
  • Default ability key: R
  • Shift + Right Click with the Withering Scythe — dismiss summoned minions.
  • Hold Shift while viewing a scythe tooltip to display detailed ability descriptions.
  • Hold Alt to display exact numerical characteristics.

Displayed statistics can include:

  • damage;
  • radius;
  • duration;
  • durability cost;
  • cooldown;
  • effect strength.

Progression

The mod includes custom progression based on crafting, rare materials, ability usage, combat mastery, and scythe-specific challenges.

Materials

  • Bloody Essence
  • Toxic Essence
  • Withering Essence
  • Golden Essence
  • Frost Essence
  • Frozen Heart

Advancements

Custom advancements are available for:

  • obtaining rare materials;
  • crafting every scythe;
  • eating a Frozen Heart;
  • using passive, special, and active abilities;
  • applying custom status effects;
  • summoning and maintaining Withering Scythe minions;
  • harvesting souls;
  • mastering Bloody Scythe combat;
  • marking enemies with the Golden Scythe;
  • using Ice Spike and Storm;
  • mastering every scythe.

The Frost Scythe progression branch includes:

  • Frozen
  • Ice Cream
  • Frosty Freshness
  • King in the North

Compatibility

  • Optional JEI integration
  • English and Russian localization
  • Full Combat Extended support
  • Multiplayer-aware targeting for teammates and tamed creatures

Requirements

  • Fabric Loader
  • Fabric API
  • A compatible Minecraft version listed on the downloaded file

Screenshots

Gallery

  • Scythes
    Scythes Scythes
  • Bloody scythe
    Bloody scythe Bloody scythe
  • Toxic scythe
    Toxic scythe Toxic scythe
  • Withering scythe
    Withering scythe Withering scythe
  • Golden scythe
    Golden scythe Golden scythe
  • Frost Scythe
    Frost Scythe Frost scythe
  • Scythes
    Scythes
  • Bloody scythe
    Bloody scythe
  • Toxic scythe
    Toxic scythe
  • Withering scythe
    Withering scythe
  • Golden Scythe
    Golden Scythe
  • Frost scythe
    Frost scythe

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