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Sky and Weather
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A realistic sky and weather overhaul: scattering sky, volumetric clouds, aurora, wind, storms, drifting snow, footprints and seasons.
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Sky and Weather
A real sky over your world. Sky and Weather replaces the flat vanilla sky with one that changes by the hour, the night and the season: light that scatters at sunrise, clouds with depth, auroras that are never the same twice, storms you can see coming, and snow that remembers where you walked.
It is a client mod with no shader pack needed, written to stay fast on low-end machines.
Day sky
- Scattering sky with a soft sun, real sunrise and sunset colour, sun rays and a gentle lens flare.
- Volumetric clouds with real depth, and mist and fog that settle in valleys and thicken in bad weather.
Night sky
- The real night sky with a soft moon, moon phases and moonlight on the ground.
- Shooting stars and, on some nights, full meteor showers.
- Aurora with a different strength and colour palette each night.
Wind and storms
- Wind with a direction that changes from day to day. Leaves rustle, and a gale can blow a tree over.
- Rain and snow drift with the wind, stay out from under roofs, and are visible through glass from indoors.
- Lightning scars the ground where it strikes and rarely starts a fire.
Snow, tracks and seasons
- Snow cover builds up during snowfall, can be dug away, and keeps footprints.
- Tracks in sand as well.
- Seasons: leaf and grass colour shift through the year, with snow in winter.
Good to know
- Client side: works in single player and on any server.
- With Rain and Water installed, rain streaks lean with the wind and puddles form where the rain actually reaches. Recommended together, not required.
Requirements
- Minecraft 26.2, Fabric Loader, Java 25
- Fabric API
If you enjoy my mods, you can support them here: patreon.com/123black
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