SkyVision

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SkyVision

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Elytra Timer, Fall Distance, Floor Highlights, Pearl Prediction, and Shield Renderer for precise Mace pvp gameplay. It tells the future XD

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Project Details

Type
Mod
License
MIT License
Latest Version
1.3.4
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About

Description

Description:

SkySight is a client-side HUD mod that provides useful visual feedback and highlights certain blocks to help you with pvp related mechanics

Features:

Elytra Flight Timer: Tracks how long you’ve worn an Elytra and displays a fading HUD above the hotbar when you remove it. Older values shift upwards and fade out smoothly. This is usefull to train a techniq called elytra preservation that lets you presever durability if the timer stays under 20 ticks.

Atribute Swap: It tells you if you atribute swap was sucessful.

Damage Indicator: Displays a red screen border whenever the player takes damage, this is usefull if you have damagetilt turned off.

Fall Distance HUD: Shows your current fall distance, and goes red if you distance to ground will kill you with further falling.

Block Highlights: Highlights the blocks directly beneath you when standing on the ground, so you always know where you can't place blocks -> for a hitcrystal. 1.21.1 Only

Pearl catch prediction: Tells you if your pearl catch will suced after throwing a pearl and a windcharge behind your pearl. Can be inacurate on servers.

Shield Area Renderer: Render an outline around the shield blocking areas of your two nearest opponents. Usefull for backstabs. 1.21.1 Only

Elytra Pitch:A bar that indicates your pitch while Flying with elytra, is at 0 when your pitch is 40 aka enough to build up falldistance.

Player Damgage: A indicator under your corsshair that shows how much damage u will deal to a maxed player with you current y-diference to him +falldistance. Turns red when its fatal. It DOES NOT expects critical hits for calculation -> Perfect swap and no sprinting.

Enemy Damage: Same as PLayer damage just that it indicates the dmg the enemy can deal to you.

Configurable HUD: Toggle HUDs on and off using the commands /ToggleFutureHud and /TogglePresentHud and /ToggleShieldArea.

In new versions its /SkyVision toggle...

Important:I dont realy know but some servers could consider this as cheats so consider yourself warned.

Current Projekt: A HUD that predicts if you die of fire and a hud that pre simulates anemy bowshots. Creating an actual AI that predicts movement with maschinal learning

Check out my mod about AI movement prediction:PvpSense

Get help and talk about the mod: discord.gg/MX4y9Nsk

Screenshots

Gallery

  • Falling 64 blocks
    Falling 64 blocks Having Fallen for 64 Blocks
  • Fatal Fall
    Fatal Fall Flying at a potentialy fatal hight
  • Highlighted Ground
    Highlighted Ground
  • Flying with Elytra
    Flying with Elytra Showing Elytra worn ticks
  • Shield Render
    Shield Render A rending showing the block area of a Opponent
  • Catch Prediction
    Catch Prediction Predict that the attempted horizontal pearl catch will suceed in 19 ticks
  • Rend border around screen
    Rend border around screen

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