Community listing page, reviews here may not be monitored by the author.
Slime Spawning Respects Light
No reviews yet
Makes vanilla green slimes pay attention to artifical light (like torches) for preventing spawning like regular monsters do.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Community voices
Reviews
Filters
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
Vanilla green slimes normally ignore light entirely and spawn only by location, such as in swampland and in "slime chunks" below Y=40, so an underground base within such chunks, even if well-lit, will still have to deal with them spawning in it. This mod simply prevents any vanilla green slime from spawning on a spot that has an artificial (as in, from torches or such) light level of 8 or higher, the same check done by most other monsters like zombies. Other types of slimes, like magma slimes or modded-in slimes, are not affected, and sunlight is ignored so they should still spawn normally in that case (though this needs further testing).
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources