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SMP Silk Spawner

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SMP Silk Spawner

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Silk Touch spawners implemented in a vanilla/smp friendly way! Fully configurable with different things that could happen with breaking spawners

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License
MIT License
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Description

Silk Touch Spawners

This was created for use on my forever world, called "derex smp". Check it out in action, server ip: mc.longhorns.dev

PSA: More changes are coming, i got busy with midterms at school

Replace this with a description

A balanced, vanilla-friendly alternative to the many overpowered or overly complex Silk Touch spawner plugins. Unlike other plugins that add flashy mechanics/GUI, strange custom items, or ignore game balance, Silk Touch Spawners keeps things simple, configurable, and in line with vanilla Minecraft’s feel. Spawner breaking can have both a risk/reward feel as well as restrictions on their usage

Features

Spawner Connection & Upgrades

  • Connect to Existing Spawners: Placed spawners can only be connected to existing ones, preventing scattered overworld placement and encouraging clustered, strategic builds. (Fully configurable and toggleable)
  • Lag-Friendly Design: Natural limitations via Minecraft’s mob spawner radius prevent excessive lag from large clusters.

Breaking Spawners (Fully configurable and toggleable)

  • Silk Touch Requirement: Spawners can only be mined with a Silk Touch pickaxe.
  • Drop Chance: 50% chance to drop the spawner when mined.
  • Explosions on Break: (by default)
    • 70% chance of a small explosion
    • 40% chance of a large explosion
    • 10% chance of a massive explosion
    • Durability Damage: Pickaxes will lose a huge chunk of durability when attempting to mine a spawner*
    • Player Damage: Breaking a spawner can be configured to damage the player (a soul for a soul)

Configuration

Every mechanic is configurable in the plugin’s settings:

  • Enable/disable spawner connection rules
  • Adjust drop rates and explosion chances
  • Modify which mob spawner types can be mined
  • Set durability damage values
  • Control explosion sizes and effects

Use Cases

  • Survival servers looking for balanced spawner mechanics.
  • SMPs that want to encourage community mob farms over scattered solo setups.
  • Economy servers that want spawner farming to carry risks and costs.

Planned Improvements

  • More advanced upgrade tiers for spawners.
  • Customizable mob type conversion rules.
  • Integration with popular economy and protection plugins.
  • Upgrade Mechanics: If the placed spawner matches the mob type of the existing spawner, it can upgrade the existing spawner’s stats.

License: MIT

brought to you by derex_, derexwq derec4, derexXD, dereXD, DereC_, CORRUPT_Greninja, lordnexus123, or whatever iteration of my username we are on at this point.

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