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SMPUtils+
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The only utility plugin you will ever need. Adds a flurry of useful and toggleable admin and QOL features.
Paper is a fork of Spigot that adds its own plugin API on top of the Bukkit API. All Spigot plugins are compatible with paper, not all paper plugins are compatible with Spigot.
Spigot is a popular software for running dedicated servers that can load Plugins created with the Bukkit API.
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About
Description
This plugin adds a number of useful QOL features both for admins and players alike, all of which are toggleable and customisable.
Features and commands
Global Command: /smpUtils:
- Will tab complete with every utility / feature
- Requires multiple inputs dependent on the utility and further options selected, more information below on the per-utility options
Item Limiter
- Input a number to be the "max" amount of the material allowed to be held, when this number is gone over by a player, they will recieve a message telling them so and the overlap will be dropped onto the floor.
Uses /smpUtils itemLimiter, many options within
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Option one of "/smpUtils itemLimiter add" requires 2 extra inputs of a material (all materials will tab complete) and a number (the max number allowed to be held)
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Option two of "/smpUtils itemLimiter remove" requires 1 extra input of a valid material currently with a limit (all materials with a limit will tab complete)
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Option three of "/smpUtils itemLimiter list" requires no extra inputs and lists all currently active item limits
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Option four of "/smpUtils itemLimiter clear" will only run if an extra input of "confirm" is entered with the command, otherwise a warning will be sent to the user asking them to repeat with confirm if they are sure they want to clear all the item limits.
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Option five of "/smpUtils itemLimiter toggle" will toggle on or off the item limiter.
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Option six of "/smpUtils itemLimiter method" gives two options for when the item limiter will check a players inventory for exceeding the cap
- "onHit" will only check the players inventory when they are hit by another player
- "onMove" (is set to this by default) will check the players inventory whenever they move
Enchantment Limiter
- Input an enchantment and a number to be the "maximum" level of the enchantment allowed to be equipped on any item. When this limit is exceeded the player will be sent a message and the item will be enchanted with the maximum level of the enchantment.
Uses /smpUtils enchantLimiter, many options within
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Option one of "/smpUtils enchantLimiter add" requires 2 extra inputs of an enchantment (all enchantment will tab complete) and a number (the max level allowed)
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Option two of "/smpUtils enchantLimiter remove" requires 1 extra input of a valid enchantment currently with a limit (all enchantments with a limit will tab complete)
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Option three of "/smpUtils enchantLimiter list" requires no extra inputs and lists all currently active enchantment limits
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Option four of "/smpUtils enchantLimiter clear" will only run if an extra input of "confirm" is entered with the command, otherwise a warning will be sent to the user asking them to repeat with confirm if they are sure they want to clear all the enchantment limits.
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Option five of "/smpUtils enchantLimiter toggle" will toggle on or off the enchantment limiter.
Invisible Kills
- When this is toggled on and a player dies to an invisible player, the part of the death message with the killer included will be obfuscated with unreadable text
Toggled with /smpUtils invisibleKills toggle
Instant Restock
- When this is toggled, villagers will never run out of trades and will not increase price for demand when bought a lot
Toggled with /smpUtils instantRestock toggle
Item Explosions
- When this is toggled, items are resistant to explosions are will not die to them.
Toggled with /smpUtils itemExplosions toggle
Explosion Damage Cap
- When this is toggled, any explosion damage has a set cap that it cannot exceed
Toggled with /smpUtils explosionDamageCap toggle
- (Is set to disabled by default)
Set or get damage with /smpUtils explosionDamageCap set/get
- (Is set to 0 damage by default)
Mace Damage Cap
- When this is toggled, any mace damage has a set cap that it cannot exceed
Toggled with /smpUtils maceDamageCap toggle
- (Is set to disabled by default)
Set or get damage with /smpUtils maceDamageCap set/get
- (Is set to 0 damage by default)
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