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Description
This mod adds a balanced end-game weapon that gives players a good reason to defeat the Warden.

Features
- A custom 3D model for the Sonic Staff
- A new crafting material dropped by the Warden
- A powerful new weapon inspired by the Warden's Sonic Boom
To craft the Sonic Staff, you'll need a new item that only drops from the Warden (Sculk Horn), making it a true end-game reward.

How to Use
Hold right-click to charge the staff. Once fully charged, it fires a Sonic Boom, just like the Warden's attack, dealing massive damage to anything in its path.
Sonic Boom Mechanics
- Cannot pass through walls. (For Balance Reasons)
- Deals double damage if you hit an enemy directly.
- Knocks the player backwards when fired.

Balance
The Sonic Staff has unlimited durability, so the Sonic Boom cannot pass through walls and its crafting recipe is intentionally expensive to keep it balanced. The Recipie can be configured using Datapacks.
Feel free to give feedback or report bugs in the curseforge comments.
This mod adds a balanced end-game weapon that gives players a good reason to defeat the Warden.

Features
- A custom 3D model for the Sonic Staff
- A new crafting material dropped by the Warden
- A powerful new weapon inspired by the Warden's Sonic Boom
To craft the Sonic Staff, you'll need a new item that only drops from the Warden (Sculk Horn), making it a true end-game reward.
Crafting Recipe

How to Use
Hold right-click to charge the staff. Once fully charged, it fires a Sonic Boom, just like the Warden's attack, dealing massive damage to anything in its path.
Sonic Boom Mechanics
- Cannot pass through walls. (For Balance Reasons)
- Deals double damage if you hit an enemy directly.
- Knocks the player backwards when fired.

Balance
The Sonic Staff has unlimited durability, so the Sonic Boom cannot pass through walls and its crafting recipe is intentionally expensive to keep it balanced. The Recipie can be configured using Datapacks.
I dont really have a place to report bugs right now, im rather new to modding so im working on it.
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