Sophie's Alloys

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Sophie's Alloys

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A mod designed to revamp how tool progression works in Minecraft, while also giving options to mix and match what materials you wish to use.

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Minecraft

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Available Platforms

CurseForge
No longer available on CurseForge
Modrinth logo Modrinth

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
MIT License
Latest Version
SophiesAlloys-1.1.0-Very-Early-Prerelease.jar

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CurseForge ID
Modrinth ID

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About

Description

Sophie's Alloys is designed to revamp how tool progression operates within vanilla Minecraft. Bountiful amounts of new materials can be found within the Overworld, Nether, and even the End to craft your tools and armors, incentivising mixing and matching those materials to create better sets of equipment to aid on your adventures. Perhaps one may wish to use Mithril Boots over Diamond Boots, but a Diamond Helmet over a Mithril one?

This mod also relies on Create and improves upon the automation and resource generation systems that Create provides.

I heavily recommend using a recipe viewer mod such as REI or JEI until I properly set up recipe advancements and the GitHub wiki. This will help a lot with figuring out how to upgrade your tools.

Sophie's Alloys is designed to revamp how tool progression operates within vanilla Minecraft. Bountiful amounts of new materials can be found within the Overworld, Nether, and even the End to craft your tools and armors, incentivising mixing and matching those materials to create better sets of equipment to aid on your adventures. Perhaps one may wish to use Mithril Boots over Diamond Boots, but a Diamond Helmet over a Mithril one?

This mod also heavily relies on Create and improves upon the automation and resource generation systems that Create provides. This mod is designed for modpacks in mind and has massive out of box support for mods via excessive data driven interactions and tagging. If this mod is to be used in modpacks, please look at the license contained within the mod's .jar.

I heavily recommend using a recipe viewer mod such as REI or JEI until I properly set up recipe advancements and the GitHub wiki. This will help a lot with figuring out how to upgrade your tools.

This mod is currently in 1.21.1 (Neoforge) beta development.

Screenshots

Gallery

  • Standard Overworld Ore Generation
    Standard Overworld Ore Generation A screenshot containing some new ores generated within a cave (with decorative torches and Create's Zinc Ore)
  • Lush Caves Ore Generation
    Lush Caves Ore Generation Another Overworld screenshot containing two new ores in a Lush Cave
  • Standard Nether Ores Generation
    Standard Nether Ores Generation A handful of new ores now also spawn in the Nether, being Mithril, Foxite, and Crimson Coal.
  • Soul Stone Generation
    Soul Stone Generation Soul Stone/Cobblestone generates within the Nether replacing Soul Soil/Sand respectively.
  • No Fruit Wood
    No Fruit Wood No Fruit is a new wood type added initially as a joke and reference to the show Chower, but then it just became a staple for some reason. Spawns in a few plains-like biomes.
  • Soul Stone Generation
    Soul Stone Generation Soul Stone/Cobblestone generates within the Nether replacing Soul Soil/Sand respectively.
  • Standard Nether Ores Generation
    Standard Nether Ores Generation A handful of new ores now also spawn in the Nether, being Mithril, Foxite, and Crimson Coal.
  • Standard Overworld Ore Generation
    Standard Overworld Ore Generation A screenshot containing some new ores that generated within a cave (with decorative torches)
  • Lush Caves Ore Generation
    Lush Caves Ore Generation Another screenshot containing a new ore in a Lush Cave
  • No Fruit Wood
    No Fruit Wood No Fruit is a new wood type added initially as a joke and reference to the show Chower. Spawns in a few plains-like biomes. Removed in 1.21.1 and is only available within the 1.19.2 versions.

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