Souls Message Banners

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Souls Message Banners

By tablesoulsOwner

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Adds Elden Ring/Dark Souls style titles for various events

Mod Loaders
Minecraft

About

Description

preview of campfire lit

This mod currently adds elden ring style NOUN VERBED titles that appear on certain events:

  • Lighting up campfire
  • Setting a spawn point
  • Killing bosses (w/ special effect for the ender dragon)
  • Village raid victory/loss
  • Killing Apotheosis bossses (Apotheosis)
  • Activating a waystone (Waystones)
  • Lighting a bonfire (Bonfires)

Check out my partner mod, Souls Combat HUD.


Message banners can be customized:

  • Built-in events can be toggled through the mod's config.
  • Each banner can be customized via banner styles inside /assets/<namespace>/smb_styles/[banner_style].json
  • "ENTITY FELLED" messages appear for all mobs tagged with #forge:bosses or #c:bosses. You may also add custom entities and other triggers via datapacks inside /data/<namespace>/smb_triggers/[arbitrary_name].json.
  • Clients can blacklist certain triggers via config, in <namespace>:trigger_id format

You may look on how to customize the banner styles here.

Message banners can also be sent via commands, and ive also added light kubejs support which adds a single method:

MessageBannerAPI.send(player, "text", "souls_message_banners:default")


This mod is best paired with:

preview of campfire lit

This mod currently adds elden ring style NOUN VERBED titles that appear on certain events:

  • Lighting up campfire
  • Setting a spawn point
  • Killing bosses (w/ special effect for the ender dragon)
  • Village raid victory/loss
  • Killing Apotheosis bossses (Apotheosis)
  • Activating a waystone (Waystones)
  • Lighting a bonfire (Bonfires)

Check out my partner mod, Souls Combat HUD.


Message banners can be customized:

  • Built-in events can be toggled through the mod's config.
  • Each banner can be customized via banner styles inside /assets/<namespace>/smb_styles/[banner_style].json
  • "ENTITY FELLED" messages appear for all mobs tagged with #forge:bosses or #c:bosses. You may also add custom entities and other triggers via datapacks inside /data/<namespace>/smb_triggers/[arbitrary_name].json.
  • Clients can blacklist certain triggers via config, in <namespace>:trigger_id format

You may look on how to customize the banner styles here.

Message banners can also be sent via commands, and ive also added light kubejs support which adds a single method:

MessageBannerAPI.send(player, "text", "souls_message_banners:default")


This mod is best paired with: