Sound Chill

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Sound Chill

By nolsi

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Quietly skips duplicate mob sounds when lots of mobs make noise at once — no more sound spam from mob farms or crowds of enemies.

Mod Loaders
Minecraft
26.2

About

Description

Sound Chill

Makes noisy mobs less annoying. When lots of the same mob sounds play at once (like a mob farm or a pack of enemies), this mod quietly skips the extra copies so it doesn't sound like spam.

Works fine alongside Sodium/Lithium/Particle Core — no overlap with them.

Requirements
- Minecraft 26.2
- NeoForge 26.2.0.59+

Configuration
Config file: config/soundopt-client.toml

enabled (default: true) — Master on/off switch for the mod
maxSimilarSoundsPerTick (default: 3) — Max identical sounds allowed to play per game tick
dedupeRadius (default: 8.0) — Radius (in blocks) within which duplicate sounds are considered the same
cullDistanceEnabled (default: false) — Extra distance-based sound cull on top of vanilla
cullDistance (default: 24.0) — Distance beyond which sounds won't play at all (if cull enabled)
throttledSoundCategories (default: HOSTILE, NEUTRAL) — Which sound categories get throttled