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SoundLog
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Client-side Fabric mod that records every sound played on the client — ID, volume, pitch, resolved file path and category — into soundlog.txt and the game log. Press F8 to toggle recording.
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Runs entirely on the client. Works on vanilla servers.
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Description
Sound Log
Client-side Fabric mod that captures and records detailed information about every sound played in Minecraft.
Whenever a sound is triggered on the client, the mod logs:
- Sound ID (the event name used by
/playsound) - Resolved file path (actual
.oggafter resource pack resolution) - Volume
- Pitch
- Sound category (e.g. BLOCKS, MASTER, PLAYERS, etc.)
Log file location
All records are written to:
soundlog.txtin the game root directory (.minecraft/or your instance folder)- When running from IDE (
runClient), the file appears in the project’srun/soundlog.txt
Entries are also printed to the game log with the tag [soundlog].
Controls
- F8 — Toggle logging on/off (enabled by default)
Example log line
12:34:56.789 id=minecraft:block.piston.extend file=minecraft:block/piston/extend vol=1.0 pitch=0.8 cat=BLOCKS textPerfect for debugging mysterious sounds, identifying mod-added noises, or analyzing sound behavior. Lightweight, client-only, and requires no server installation.
Author: KCl
License: CC0
Source: https://github.com/KClgame/SoundLog
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