Spartan Weaponry Reborn

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Spartan Weaponry Reborn

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A huge arsenal of melee, ranged and throwing weapons: katanas, halberds, longbows, heavy crossbows, throwing knives, quivers and weapon oils. Unofficial 1.21 NeoForge continuation of Spartan Weapon

Mod Loaders
Minecraft

About

Description

A huge arsenal of new melee, ranged and throwing weapons — the classic companion to Spartan Shields, revived for NeoForge 1.21.1.

WEAPONS
Melee: daggers, parrying daggers, longswords, katanas, sabers, rapiers, greatswords, clubs, cestusae, battle hammers, warhammers, spears, halberds, pikes, lances, battleaxes, flanged maces, glaives, quarterstaves and scythes — in every vanilla tool material (plus copper and many modded metals).

Ranged: longbows and heavy crossbows with their own arrows and bolts (copper / diamond / netherite / tipped / spectral / explosive) and upgradeable quivers with ammo auto-collect and priority slots.

Throwing: throwing knives, tomahawks, javelins, boomerangs and dynamite — with their own enchantments (Propel, Razor's Edge, Incendiary, Lucky Throw, Supercharge, Expanse, Collectorang and more).

SYSTEMS
- Weapon Traits: reach, sweep, two-handed, armor piercing, decapitate and many more, per material and weapon type
- Weapon Oils: brew oils (undead, arthropod, cryotic, necrotic, ender, wither, potion-based...) and coat your weapons for bonus effects
- Mob head drops, villager trades, loot table injections and a big config

THE REVIVAL
This is an unofficial continuation of Spartan Weaponry by ObliviousSpartan (11M+ downloads, Apache-2.0), last released for 1.20.1 — fully migrated to NeoForge 1.21.1. All credit for the design, models and textures goes to ObliviousSpartan. Curios/JEI integrations return later; a Fabric edition may come if there is demand.

Pairs perfectly with Spartan Shields Reborn.

A huge arsenal of new melee, ranged and throwing weapons — the classic companion to Spartan Shields, revived for NeoForge 1.21.1.

Weapons

Melee: daggers, parrying daggers, longswords, katanas, sabers, rapiers, greatswords, clubs, cestusae, battle hammers, warhammers, spears, halberds, pikes, lances, battleaxes, flanged maces, glaives, quarterstaves and scythes — in every vanilla tool material (plus copper and many modded metals).

Ranged: longbows and heavy crossbows with their own arrows, bolts (copper / diamond / netherite / tipped / spectral / explosive) and upgradeable quivers with ammo auto-collect and priority slots.

Throwing: throwing knives, tomahawks, javelins, boomerangs and dynamite — with their own enchantments (Propel, Razor's Edge, Incendiary, Lucky Throw, Supercharge, Expanse, Collectorang and more, migrated to 1.21's data-driven system).

Systems

  • Weapon Traits — reach, sweep, two-handed, armor piercing, decapitate and many more, driven by data tags per material and weapon type
  • Weapon Oils — brew oils (undead, arthropod, cryotic, necrotic, ender, wither, potion-based...) and coat your weapons for bonus effects
  • Mob head drops with the Decapitate trait, villager trades, loot table injections and a big config

The revival

This is an unofficial continuation of Spartan Weaponry by ObliviousSpartan (11M+ downloads, Apache-2.0), last released for 1.20.1 — a full migration to NeoForge 1.21.1: data components instead of NBT (oils, quivers, crossbow charge), data-driven enchantments, new recipe/network/HUD systems. All credit for the design, models and textures goes to ObliviousSpartan. Curios/JEI integrations return later; a Fabric edition may come if there is demand.

Pairs perfectly with Spartan Shields Reborn. Also check out: Bulk Villager Trading Reborn · Better Trim Tooltips Reborn · EMI Trades Reborn · ClearDespawn Reborn · Crosshair Bobbing Reborn