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MobSmasher Extended And Species Fixes
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Extend Mob Smasher from MobGrindingUtils And Fixes a few bugs from Species.
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Mob Smasher Damage Extension and Species Fixes
Tweaks how the Mob Grinding Utils Saw / Mob Smasher interacts with some “hard” mobs and fixes a couple of issues in Species.
Fixes
1. Screen shake crash (Species – NPE)
Problem: In some situations (e.g. during loading or in certain modpack setups), Species’ screen shake runs when the camera entity is null, causing a crash.
Fix: A null-check is applied before using the camera entity. When the camera is null, the shake degree is forced to 0 so the game does not crash.
Config: screenShakeFix (default: true)
2. Mob Smasher vs hard mobs (Quake, Limpet, Grottol, …)
Problem: Some mobs are effectively immune to the Mob Grinding Utils Saw / Mob Smasher because of custom damage logic (parry, deflect, “only pickaxe damage”, etc.). Examples: Quake and Limpet from Species, Grottol from Mowzie’s Mobs.
Fix: When the Saw’s FakePlayer hits one of the configured entities, the mob is killed immediately and the normal hurt logic is skipped. This lets the Saw/Mob Smasher work reliably on those targets.
Config: the list of affected entities is fully configurable via sawKillEntities (see below).
New Feathures
Soul Inhibitor (Forbidden Arcanus – Lost Soul spawn prevention)
Adds a new block: Soul Inhibitor.
- When placed and ON, it prevents Forbidden Arcanus
lost_soulspawns in a configurable radius. - The block has two states: ON/OFF. Default is ON.
- Toggle with right click or with a redstone pulse.
- The crafting recipe is only loaded when
forbidden_arcanusis present.
Config: soulInhibitorEnabled, soulInhibitorRadius
Configuration
Config file: config/species_fix-common.toml
- screenShakeFix (default: true) – Prevents crash when camera is null during Species screen shake.
- sawKillEntities (list of strings, default:
["species:quake", "species:limpet", "mowziesmobs:grottol"]) – Entity IDs (modid:entity) that the Saw’s FakePlayer should kill instantly, bypassing their custom immunity. - soulInhibitorEnabled (default: true) – Enables Soul Inhibitor spawn blocking behavior.
- soulInhibitorRadius (default: 16) – Radius (in blocks) checked around Soul Inhibitor blocks.
To disable the screen shake fix, set screenShakeFix = false.
To change which mobs are affected by the Mob Smasher, edit the sawKillEntities list and restart the game (or reload the config).
Mob Smasher Damage Extension and Species Fixes
Tweaks how the Mob Grinding Utils Saw / Mob Smasher interacts with some “hard” mobs and fixes a couple of issues in Species.
Fixes
1. Screen shake crash (Species – NPE)
Problem: In some situations (e.g. during loading or in certain modpack setups), Species’ screen shake runs when the camera entity is null, causing a crash.
Fix: A null-check is applied before using the camera entity. When the camera is null, the shake degree is forced to 0 so the game does not crash.
Config: screenShakeFix (default: true)
2. Mob Smasher vs hard mobs (Quake, Limpet, Grottol, …)
Problem: Some mobs are effectively immune to the Mob Grinding Utils Saw / Mob Smasher because of custom damage logic (parry, deflect, “only pickaxe damage”, etc.). Examples: Quake and Limpet from Species, Grottol from Mowzie’s Mobs.
Fix: When the Saw’s FakePlayer hits one of the configured entities, the mob is killed immediately and the normal hurt logic is skipped. This lets the Saw/Mob Smasher work reliably on those targets.
Config: the list of affected entities is fully configurable via sawKillEntities (see below).
New Feathures
Soul Inhibitor (Forbidden Arcanus – Lost Soul spawn prevention)
Adds a new block: Soul Inhibitor.
- When placed and ON, it prevents Forbidden Arcanus
lost_soulspawns in a configurable radius. - The block has two states: ON/OFF. Default is ON.
- Toggle with right click or with a redstone pulse.
- The crafting recipe is only loaded when
forbidden_arcanusis present.
Config: soulInhibitorEnabled, soulInhibitorRadius
Configuration
Config file: config/species_fix-common.toml
- screenShakeFix (default: true) – Prevents crash when camera is null during Species screen shake.
- sawKillEntities (list of strings, default:
["species:quake", "species:limpet", "mowziesmobs:grottol"]) – Entity IDs (modid:entity) that the Saw’s FakePlayer should kill instantly, bypassing their custom immunity. - soulInhibitorEnabled (default: true) – Enables Soul Inhibitor spawn blocking behavior.
- soulInhibitorRadius (default: 16) – Radius (in blocks) checked around Soul Inhibitor blocks.
To disable the screen shake fix, set screenShakeFix = false.
To change which mobs are affected by the Mob Smasher, edit the sawKillEntities list and restart the game (or reload the config).
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