Spell Engine Extension (RPG Series Tweaks)

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Spell Engine Extension (RPG Series Tweaks)

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Extends the mod 'Spell Engine' with additional functionality.

Fantasy
Magic
Spells & Wands
Skills & Abilities
Mod Addon
API/Library
Mod Loaders
Fabric
Minecraft

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Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
MIT License
Latest Version
spellengine-extension-2.16.2.jar

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CurseForge ID
Modrinth ID

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About

Description

Spell Engine Extension

This is an extension to the Spell Engine mod by Daedelus. On its own it changes nothing in the game, but mod and data pack authors have more possibilities when designing spells.

Features include:

  • Health cost for spells
  • Mana cost for spells (using Mana Attributes)
  • Stamina cost for spells (using Stamina Attributes)
  • 3 generic spell schools (melee, ranged and magic)
  • 9 entity attributes that customize cast spells (eg. projectile count, bounce amount, etc.)
  • and a few more little (and optional) tweaks

Detailed information can be found here.

Spell Engine Extension (RPG Series Tweaks)

This is an extension to the Spell Engine mod by Daedelus. On its own it changes nothing in the game, but mod and data pack authors have more possibilities when designing spells.

Features include:

  • Limiting casting with individual items depending on the hand they are held in
  • Health cost for spells
  • Mana cost for spells (using Mana Attributes)
  • Stamina cost for spells (using Stamina Attributes)
  • 3 generic spell schools (melee, ranged and magic)
  • 9 entity attributes that customize cast spells (eg. projectile count, bounce amount, etc.)
  • various config options to customize the spell hotbar
  • and a few more little (and optional) tweaks

Detailed information can be found here.

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~42,000
Total Downloads
CurseForge
~15,000
Modrinth
~26,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
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