SpellFixes
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Fixes compatibility issue between Invoke and SpellBlades mods that caused server crashes when invoking certain spells (e.g., “heo”). Entity references are now validated before execution, preventing these crashes.
Enhances game performance and optimizes resource usage.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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This mod addresses a critical compatibility issue between the Invoke and SpellBlades mods. Previously, when a player attempted to cast a specific spell—such as invoking “heo”—the server would crash and log the following error:
[Server thread/INFO]: [STDERR]: Spell Engine: Trying to perform spell invoke:heo Entity not found: (any)
With this fix, the spell invocation routine now correctly validates entity references before execution, preventing server crashes and ensuring seamless integration between the Invoke and SpellBlades mods.
This mod addresses a critical compatibility issue between the Invoke and SpellBlades mods. Previously, when a player attempted to cast a specific spell—such as invoking “heo”—the server would crash and log the following error:
[Server thread/INFO]: [STDERR]: Spell Engine: Trying to perform spell invoke:heo Entity not found: (any)
With this fix, the spell invocation routine now correctly validates entity references before execution, preventing server crashes and ensuring seamless integration between the Invoke and SpellBlades mods.
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