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Spellmake
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Spellmake is a spell-crafting magic mod for Forge 1.20.1. Instead of picking from a fixed list, you *build* spells from glyphs at the Spellmaking Table.
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Description
Spellmake is a spell-crafting magic mod for Forge 1.20.1.
Instead of picking from a fixed list, you *build* spells from glyphs at the Spellmaking Table.
How spells work
-Form — how the spell is delivered: Projectile, Ray, Touch, Self, Surround, Charged Shot…
-Effect — what it does: Fire, Frost, Lightning, Heal, Knockback, Teleport, Black Hole, Freezing Field…
-Augment — how it is changed: Amplify, Extend, Widen, Split, Homing, Bounce…
Stack up to three copies of an effect to make it grander. Put several elements together and they interact
(Freezing Field + Fire Field in one spell collapse into a single huge blast).
Highlights
- 80+ glyphs, 3 spell tiers, staffs that gate higher tiers
- Spell Crystals to save, copy and share spells
- A Casting Dummy to test spells safely (its magic only hits players)
- Divine weapons: Gungnir, Excalibur, Mjolnir, Dainsleif, Kusanagi
- Skill tree (vanilla XP), six stats, combat arts on Z / X / C / V
- New structures and dungeons, each with its own boss
- Three realms: Heaven, Hell and the Demon Realm
- Endgame boss: the Chaos Dragon
- Japanese and English translations
Getting started
Get an Arcane Shard, craft an Apprentice Staff and a Spellmaking Table, then right-click the table with the staff.
The Spellmake Codex explains everything in-game, and the Progression advancement tab shows your next goals.
Optional mods
- Curios API — charms go in Curios slots
- Player Animator — weapon and casting animations
Notes
- Forge 1.20.1 (47.x). Install on both client and server.
- Spellmake adds dimensions through a datapack, so Minecraft shows an "experimental settings" warning once per world. This is normal.
AI disclosure
This mod was made with AI assistance. The design, direction, balance and play-testing are by the author;
the code and textures were written with Claude (Anthropic) under the author's direction.
Spellmake(スペルメイク) は、自分で呪文を組み立てる魔法 Mod です(Forge 1.20.1)。
決めた魔法から選ぶのではなく、文呪作成台で「グリフ」を組み合わせて呪文を作ります。
呪文のしくみ
- 形式:どう届けるか(魔弾・光線・接触・自分・周囲・溜め撃ちなど)
- 効果:起こるか(炎・凍結・雷・回復・吹き飛ばし・テレポート・ブラックホール・凍結フィールドなど)
- 強化:どう変えるか(倍・延長・拡大・分裂・追尾・跳ね返りなど)
同じを3つまでと強力な効果になり、属性を指摘と反応します
(凍結フィールドと火炎フィールドを同時に使う、広がった瞬間に大爆発)。
主な内容
- 80種類以上のグリフ、3段階の呪文ランク、ランクに応じた杖
- 呪文を保存・コピー・共有できる「呪晶」
- 呪文を試せる「詠唱人形」(魔法はプレイヤーにだけ当たります)
- 神器:グングニル・エクスカリバー・ミョルニル・ダインスレイフ・草薙剣
- スキルツリー(バニラの経験値を使用)、6つのランク、Z / X / C / Vの戦技
-新しい構築物とダンジョン、それぞれにボス
- 3つの異界:天国・地獄・魔界
- 最終ボス:混沌竜
- 日本語・英語に対応
はじめかた
秘晶の欠片*を手に入れて見習いの杖と呪文作成台を作り、杖を持って台を右クリック。
ゲーム内のスペルメイクの魔導書*に遊びがある方がすべて書いてあり、進行画面の進行ガイド*タブに次の目標が出ます。
対応 Mod(任意)
- Curios API:お守りを Curios スロットに装備できます
- Player Animator:武器や詠唱のモーションが付きます
AI使用について
この Mod は AI の補助を受けて制作しています。企画・方向性・バランス調整・テストプレイは作者が行い、
コードとテクスチャは作者の指示のもと Claude(Anthropic)で作成しました。
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