Lucky's Spelunker's Charm II
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Enhancing the mining experience!
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Contains enhancements to cave generation, including ambience, decorative blocks, or changes to the noise generator itself.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
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Spelunker's Charm adds underground earthquakes, new items, and many cave features to spice up mining!
Features
- Occasional rumble sounds when exploring in and around the deep slate level. Adds to the ambiance and fear.
- Rare tremors - Blocks will crack, stalactites will fall, and running will be difficult. But no worries, tremors do not break blocks, they just visually crack them.
- Rocks and stalactites will not fall if there is wood in a 3x3 area around the block that cracked during a tremor!
- Tremors can be caused by TNT explosions or creepers exploding deep in caves!
- Candle Helmet - A candle on a helmet to help light caves on your mining adventures!
- Zombie/Skeleton miners!
- Rocks - Comes in stone, deepslate, dripstone, and clay pile variants.
- Stones - Found on the ground and dropped from tremors. They can be made into their rock-type block versions or thrown.
- Deepslate Geysers - Found near the bottom of the world. Shoots lava sprouts into the air when lava is under the block. If water is under, it will shoot steam
Added Herobrine back...
Roadmap
- Depth Meter - Displays y level on the HUD of the player!
- Some newly generated structures
- Cave Biomes: - Molten Cave Biome - A fiery biome full of magma blocks, lava geysers that react to tremors, and new stone types.
- Underground Shrines
- Item Geodes, able to break them open to get random items.
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