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Speshels Necromancy
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Summon mobs you have killed to fight for you!
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Introduces new armor, which may add special properties.
Adds or enhances hostile creatures and enemies.
Adds or improves non-hostile and neutral creatures.
Not intended for multiplayer: does not support dedicated servers, lacks a server pack, or is known to break in multiplayer.
A project that is no longer receiving updates.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Speshel's Necromancy Mod
This mod will not receive bugfixes or compatibility updates unless they are critical. It will not be ported to newer versions for the time being. The mod is All Rights Reserved, so you may only port it provided that you change the name and do not reuse any code or assets.
Check out Speshel's socials here:
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The modpack can be found here:
About the Necromancy mod:
This mod allows you to collect souls from mobs you kill and summon them afterwards.
Mod compat is not ensured, but most mobs work fine and will melee attack. Other AI will not be kept.
There is a limit to how many mobs you can have summoned at once to avoid swarming.
The summoned mob screen can be opened with a keybind, and clicking on a mob will summon them.
You can also press another keybind to remove souls you don't want.
There is an additional keybind to reset the summoned client display.
This mod has not been tested on multiplayer, and it was thought out for a hardcore world. There may be issues.
The necromancer's armor was made by Burack#5450. Make sure to contact them if you wish to comission art from them!
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