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Spoorn Weapon Attributes [Fabric/Forge]
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Adds randomized attributes to Weapons, fully configurable
Does not follow a specific thematic focus apart from vanilla Minecraft.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Introduces new weapons, which may add unique mechanics or abilities.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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Must be installed on both the client and the server.
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Description

Reroll attributes:

Upgrade Attributes:


Description
Adds randomized Weapon Attributes to all weapons such as Crit, Fire damage, Cold damage, etc. that enhances the weapon with bonus damage and/or effects. Each attribute has its own chance of generating on a weapon, and can mix and match. These attributes can generate on any weapon including vanilla and modded
Note: each attribute has a chance to apply when a weapon is added to a player's inventory. If the attribute is applied, then other properties - such as bonus damage - are rolled. The default chance of each attribute applying is low as to not overpower weapons (e.g. 5% for fire damage). See the Configurations section below on how to modify these chances or other config
Pairs great with https://www.curseforge.com/minecraft/mc-mods/spoorn-armorattributes
Features
Features are pretty self explanatory, but here's a summary:
- Fire Damage: adds bonus damage and sets target on fire
- Cold Damage: adds bonus damage and slows target
- Crit Chance: chance to crit at a configurable crit multiplier (default 2.5x)
- Lightning Damage: adds bonus damage and strikes target with lightning
- Poison Damage: adds bonus damage and poisons target
- Lifesteal: heals for a percentage of damage dealt
- Explosive: attacks can cause an AOE explosion around the target
- You can reroll attributes for a weapon by placing the weapon + Lapis Lazuli in an Anvil (re-roll item and level cost is configurable)
- You can upgrade attributes for a weapon by placing the weapon + Diamond in an Anvil (upgrade item and level cost is configurable). Upgrading will roll attributes and apply an newly rolled attributes that were better than the previous!
- Various effects such as slow/fire/poison duration can scale off of the rolled damage for the attribute. See configuration file for more details
Configuration
You can configure various settings of this mod, such as chance of each weapon attribute, bonus damage from attributes, etc. Config file is at config/spoornweaponattributes.json5
Configuration schema documentation is at https://github.com/spoorn/spoornweaponattributes/blob/main/config-documentation.json5
Dependencies
This mod requires:
- Cloth Config API - https://www.curseforge.com/minecraft/mc-mods/cloth-config
The mod is required on the server for attributes to work, and required on the client to show the tooltips with attributes. If you have it installed server-side only, the attributes should still work, but the client won't see tooltip updates.
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Reroll attributes:

Upgrade Attributes:


Description
Adds randomized Weapon Attributes to all weapons such as Crit, Fire damage, Cold damage, etc. that enhances the weapon with bonus damage and/or effects. Each attribute has its own chance of generating on a weapon, and can mix and match. These attributes can generate on any weapon including vanilla and modded
Note: each attribute has a chance to apply when a weapon is added to a player's inventory. If the attribute is applied, then other properties - such as bonus damage - are rolled. The default chance of each attribute applying is low as to not overpower weapons (e.g. 5% for fire damage). See the Configurations section below on how to modify these chances or other config
Pairs great with https://www.curseforge.com/minecraft/mc-mods/spoorn-armorattributes
Features
Features are pretty self explanatory, but here's a summary:
- Fire Damage: adds bonus damage and sets target on fire
- Cold Damage: adds bonus damage and slows target
- Crit Chance: chance to crit at a configurable crit multiplier (default 2.5x)
- Lightning Damage: adds bonus damage and strikes target with lightning
- Poison Damage: adds bonus damage and poisons target
- Lifesteal: heals for a percentage of damage dealt
- Explosive: attacks can cause an AOE explosion around the target
- You can reroll attributes for a weapon by placing the weapon + Lapis Lazuli in an Anvil (re-roll item and level cost is configurable)
- You can upgrade attributes for a weapon by placing the weapon + Diamond in an Anvil (upgrade item and level cost is configurable). Upgrading will roll attributes and apply an newly rolled attributes that were better than the previous!
- Various effects such as slow/fire/poison duration can scale off of the rolled damage for the attribute. See configuration file for more details
Configuration
You can configure various settings of this mod, such as chance of each weapon attribute, bonus damage from attributes, etc. Config file is at config/spoornweaponattributes.json5
Configuration schema documentation is at https://github.com/spoorn/spoornweaponattributes/blob/main/config-documentation.json5
Dependencies
This mod requires:
- Cloth Config API - https://www.curseforge.com/minecraft/mc-mods/cloth-config
The mod is required on the server for attributes to work, and required on the client to show the tooltips with attributes. If you have it installed server-side only, the attributes should still work, but the client won't see tooltip updates.
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