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Server-Side Waystones
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Polymer-based server sided Waystone mod, with Geyser and vanilla client support.
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Runs entirely on the server. Also works in singleplayer.
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Description
Server-Side Waystones (sswaystones)
Polymer-based server sided Waystone mod, with Geyser and vanilla client support. (inspired by the now-archived Wraith Waystones Polymer Port)

Features
- Server-side Waystone blocks that allow you to teleport long distances and across dimensions.
- Feature-full GUIs for both Bedrock and Java players, using forms and chest GUIs respectively.
- Waystones can have up to 32 character long names and can be set to "global" to allow for anybody on the server to use them.
- The mod works on both servers and singleplayer worlds, and all storage data is held in the world itself.
Recipes
Recipe for the Waystone

(Stone Bricks and Stone Brick Wall can be replaced with several other brick variants to get their respective waystone)
Recipe for the Portable Waystone

Configuration
The file is saved in config/sswaystones.json, and can be edited either manually or by commands.
/sswaystones config set [key] [value](sets a configuration option)/sswaystones config get [key](gets the value of a configuration option)/sswaystones config help(lists all configuration options)/sswaystones config reload(loads configuration from disk)/sswaystones config save(saves configuration to disk)
Permissions
sswaystones.manager: Allows the player to edit and steal all waystones. (requires op by default)sswaystones.create.place: Allows the player to create waystones. (enabled by default)sswaystones.create.global: Allows the player to create global waystones. (enabled by default)sswaystones.create.team: Allows the player to create team-available waystones. (enabled by default)sswaystones.create.server: Allows the player to create and break "server-owned" waystones. (requires op by default)
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