Starac

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Starac

By SlainlightOwner

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LWJGL3 and Windowing Improvements for b1.7.3

About

Description

Staráč

Modernizes Minecraft Beta 1.7.3's libraries for the best experience on modern operating systems.

Staráč is a fork of gambac that goes a step further: instead of just removing the AWT Frame, it replaces the entire legacy LWJGL 2 stack with a compatibility facade running on LWJGL 3.4.0 (GLFW). The game talks to the classic org.lwjgl API it expects, while a modern windowing backend does the actual work, fixing a whole class of issues that old LWJGL 2 simply can't handle on current systems.

Features

Modern windowing (LWJGL 3 / GLFW)

  • Drop-in reimplementation of Display, Mouse, Keyboard, GLU, and the rest of the LWJGL 2 API on top of LWJGL 3.4.0
  • deAWTs the game meaning no more AWT Frame wrapping the canvas
  • Fixes display-scaling issues (the white border around the window when using anything other than 100% scaling)
  • Raw mouse input and smooth, modern input handling via GLFW
  • Native Wayland support on Linux (including libdecor window decorations)
  • Fixes inverted colors on Apple Silicon (M-series) Macs, plus other macOS quirks
  • Proper window icon and title, including on the taskbar
  • Respects PrismLauncher window-size settings

RetroCenter (experimental multiplayer hub)

  • Double-click a server and the required mods sync automatically from the server before login
  • Per-server profiles: each server gets its own mods/, saves/, and stats/ folders, while your options, keybinds, and texture packs stay shared
  • The per-server instance boots in the same JVM and takes over the window seamlessly. leaving the server hands you straight back to the hub
  • Fully consent-based: you see the mod list and sizes before anything downloads; transfers are SHA-256 verified and cached
  • Works alongside vanilla servers untouched, servers without RetroCenter are detected and joined normally

Requirements

  • Minecraft Beta 1.7.3 with Ornithe/Babric
  • Java 21 or newer

Credits

Staráč is by Slainlight and DanyGames2014, building on the ideas of gambac's de-AWT approach.