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Stargate Journey: Atlantis DHD
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ALL versions fix the Atlantis DHD table provided by SGJ:Additions and provide a working dialer. Only v2 is compatible up to SGJ v0.6.48-hotfix1.
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Version 2.0.3 beta
Additional DHD table improvements
- Fixed visual glitches with dialer backplate.
- Redesigned a large portion of the table to match the style of other consoles such as the city shield control table.
- DHD table block light bar: Panel will illuminate when a power connection is made.
- Added compatibility with AlmostFluidified to support GregTech alternate recipes for MoreGates 4.3.3's Stargate Crystal Variants crafted with Liquid Naquadah. (Forge 1.20.1 ONLY)
- Fixed a bug that caused the DHD Table not to recognize the naquadah power cables from below the floor/ground when one normal block is between table and power cable.
- The complete DHD table and dialer now deluminate when the DHD has no stored energy.
Version 2.0.2 beta
Atlantis DHD table improvements
- Completely redesigned the exterior of the Atlantis DHD table with a more authentic Atlantis-style copper frame, dark inlays, segmented front panels, stronger supports, and wider feet.
- Replaced the square iris control with a low-profile, rounded Atlantis crystal button.
- Fixed several model seams, texture alignment problems, missing-texture errors, and visual artifacts around the table and dialer plate.
- Preserved the existing two-block footprint, triangle layout, button positions, GUI, and dialing behavior.
Live constellation display
- Added the connected Stargate’s constellation symbols directly to the physical triangle buttons on the DHD table.
- Constellations automatically update to match the connected gate variant, including its correct Point of Origin.
- Dialed symbols now illuminate gold on the physical table and remain illuminated until the address is cleared.
- The center Engage crystal now reflects the current dialing state.
- Physical constellation markings remain correctly aligned regardless of which direction the table is facing.
Crafting and multiplayer
- Added crafting recipes for the standalone Atlantis DHD table and Pegasus Energy Iris.
- Added exact client/server version checking to prevent incompatible builds from connecting.
Version 2.0.1 beta
More Gates 4.3.3 compatibility
- Added a compatibility bridge for
moregates-4.3.2-forge-1.20.1.jar, specifically CurseForge file5783142(Please keep in mind the file is named 4.3.2 when it is actually 4.3.3) - All gate variants now working again with Stargate.Journey-1.20.1-0.6.48-hotfix1.jar
Version 2.0.0 beta
- Reworked the original Atlantis DHD Table from SGJ Additions, replacing the old round-button interface with a proper Atlantis-style crystal triangle dialer.
- Replaced the old center triangle with the proper four-button mini-triangle cluster.
- Updated dialing buttons with Pegasus constellations to match new version of StargateJourney.
- Added button 0 for Point of Origin when dialing for compatibility with new SGJ.
- Added a live Pegasus minigate display to the DHD GUI, showing dialing and chevron status around the iris/shield control button.
- Atlantis iris requires 1200 FE/t while active, roughly requiring a minimum of one MKII Naquadah Generator.
- SGJ Additions JAR is no longer required for the v2.x.x Atlantis DHD model and is now optional.
- Patch support is still provided to keep sgj:additions-1.1.0 working with the most current version of SGJ for forge 1.20.1 only.
- Ported to 1.21.1 NeoForge.
- No plans to backport to earlier versions unless enough requests are made.
v1.0.x
- Compatible up to Stargate Journey-1.20.1-0.6.44 ONLY
- This mod fixes the right click crash issue in sgj:additions1.1.0
- It provides a brand new working dialer interface for the Atlantis DHD Table that more closely resembles the real one using the triangle shaped crystal buttons which illuminate when pressed.
- The big blue button on the DHD table operates all existing iris/shields.
- As of v1.0.4 there is now an Atlantis iris/shield which currently does not have any power requirements.
- The Atlantis Iris/Shield is currently only accessable via creative mode.
- A future version will contain an additional survival mode method of crafting/retrieving the iris block item.
- This is my first mod, it will get updates, and improvement as I get time to do so.
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