StarHUD
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Display fancy HUDs in your game.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes mods that provide maps, minimaps, and informational tools for navigation.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Adds client-side tools and features to enhance the user experience.
Adds tools to customize the user interface and menus.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Runs entirely on the client. Works on vanilla servers.
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About
Description
A Minecraft mod that display HUDs in a more fancy way…

Mods used in this picture (Modrinth): Visual Effects+ recommended mods.
Requires Cloth Config
FEATURES
Coordinate & Nether Coordinate HUD
Cardinal Direction and Horizontal Yaw HUD
Ping HUD (Disabled in Singleplayer)
FPS HUD
System & InGame Clock (also shows world weather)
Biome Indicator HUD (and Dimension Indicator)
Inventory HUD (Disabled by default)
Hand Items Indicator HUD
Status Effect HUD
Day Counter HUD
Targeted Crosshair HUD
TPS HUD
Speed HUD
HUD Placement and Color Customization
Conditional HUD Placement and Toggle
Grouping System
And more to come... (hopefully)
Configuring the HUD
In order to open this screen, by default you need to press RIGHT SHIFT in game.
The basic thing you can do, is just to CLICK on a HUD Box (displayed with border), and then drag the HUD around.
If you wanted to know more you can press the "Help" Button displayed with "?" on the button. This will display many keybind for your convenience.
If you wanted to see more information regarding your HUD, you can press the "More Options" Button displayed with "+" on the button. This will display the currently selected HUD information. And you can adjust them accordingly.
You need Mod Menu To access the configuration screen.
Set The HUD Location using X and Y Point.
(+X to move The HUD to the right, -X to the left)
(+Y to move the HUD to the bottom, -Y to the top)
Set the HUD Vertical / Horizontal Allignment so that the display will be consistent upon resizing.
Setting this will place your HUD DEFAULT location to the allignment specified.
Add a new Condition rule if your HUD is being overlapped by minecraft' HUD.
You can either: Disable the rendering, or move the HUD away.
If the HUD' texture length changes dynamically, you can set the Texture Growth Direction.
It's better to set the direction to be the OPPOSITE of your HUD allignment.
(Ex: Allignment: LEFT, so you put Growth Direction to the RIGHT and vice versa).
Bonus Tip: It is recommended to use Pastel Colors for the HUD.
Performance Concern
I highly recommend using ImmediatelyFast if you want even more performance from using this mod. based on my testing, the HUD is 1.5x faster when using ImmediatelyFast.
HUD Performance (Worst → Best)
(16 draw calls -> 3 draw calls!) Set the "Icon to Info Gap" To 0 or lower, this will combine the background in icon and info.
(4 draw calls -> 3 draw calls!) Disable "Draw Background Rounded", this will change the background from a rounded rectangle, to a rectangle.
(3 draw calls -> 1 draw call!) Set a Condition for your HUD. Maybe only render them on a server? or only render them when a specific mod is loaded? The Condition feature allow you to dynamically toggle the hud based on conditions.
Disable any HUD you rarely / never used.
For Support or Suggestions: Discord | Github
CREDITS
Most colors: Color Hunt
HUD design: MCC Island, Origin Realms
HUD colors: Atom Material Icons
Status Effect HUD: Status Effect Bars, Simple HUD Enhanced
Targeted Crosshair HUD: Jade, WTHIT
TPS tracking: MiniHUD
A Minecraft mod that display HUDs in a more fancy way...

Requires Cloth Config
Features
List of HUD
- Armor Durability HUD
- Coordinate & Nether Coordinate HUD
- Direction and Horizontal Yaw HUD
- Ping HUD
- FPS HUD
- System & In-Game Clock HUD (+ Weather Indicator)
- Biome Indicator HUD (+ Dimension Indicator)
- Inventory HUD (Disabled by default)
- Hand Items Indicator HUD (Durability + Item Count)
- Status Effect HUD
- Day Counter HUD
- Targetted Crosshair HUD
- TPS HUD
- Speed HUD
- Combo HUD
- Reach HUD
- Player Count HUD
- Inventory Space HUD
Others
- Drag and Drop HUD Placement
- HUD Snapping
- Automatic HUD Screen Alignment
- Multiple HUD Display Mode (Icon, Info, or Both)
- Customizable Data Collection Interval (For faster performance)
- HUD Screen Alignment Placement
- HUD Growing direction
- Grouping System
- Conditional Positioning
Configuring the HUD
Edit HUD Screen
- Press RIGHT SHIFT to Open this screen.
- Help (indicated by '?') will give you a list of keybinds.
- More Options (indicated by '+') will give you advanced HUD positioning.

- Press 'G' or Group / Ungroup HUDs.
- Set the gap between each child element on group hud for spaced layout.

Configuration Screen
- You need Mod Menu To access the configuration screen.
- Modify the General Setting to your liking.
- add a Condition Rule if your HUD is being overlapped by Minecraft's HUDs.
- Toggle HUD
Performance Concern
Yes, this mod DOES reduce your FPS. Worst case, if EVERY HUD is rendered, you will have 60% FPS loss.
I highly recommend using ImmediatelyFast for faster HUD Performance (the HUD can be 1.5x faster).
Worst to Best HUD Performance
- Inventory HUD (the more items the worse)
- Status Effect HUD (The more effects the worse)
- Targetted Crosshair HUD
- Durability HUD that uses item as it's icon
- The rest of the HUD
Performance Tips
-
Combine Background on Group HUD (set Group Background: On)

(16 Draw Calls -> 3 Draw Calls) -
Set "Icon to Info Gap": 0 or lower

(4 Draw Calls -> 3 Draw Calls) -
Set "Draw Background Rounded": False

(3 Draw Calls -> 1 Draw Call) -
Set a Condition for your HUD to only render in a specific condition, disabling them dynamically.
-
Disable any HUD you rarely / never used.
For Support or Suggestion you may go to Discord or Github.
CREDITS
Color Hunt and Atom Material Icons: Color Inspirations
MCC Island and Origin Realms: HUD Inspirations
Status Effect Bars and Simple HUD Enchanced: Status Effect HUD Inspiration
Jade and WTHIT: Targetted Crosshair HUD Inspiration
MiniHUD: TPS Tracking Implementation (Code)
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