StarScript

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StarScript

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StarScript is a Minecraft mod that transforms Minecraft into a fully-fledged game engine. Each story coded in JSON where you can create anything your heart desires - all in Minecraft.

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Minecraft

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Type
Mod
License
MIT License
Latest Version
0.7.3

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Description

StarScript

Version Minecraft Fabric API License

Transform Minecraft into a powerful story-driven experience engine.

StarScript enables you to create branching narratives, interactive quests, and dynamic storytelling experiences entirely through JSON—no Java coding required. Build immersive story-driven gameplay that reacts to player choices, world events, and in-game actions.

This is the canonical documentation file for the mod and story authoring workflows.


Key Features

Core Story System

  • JSON-Based Story System - Define complex narratives with branching paths and multiple endings
  • Dynamic Triggers - React to player actions, world events, boss defeats, biome discoveries, and more
  • Cinematic Effects - Fade transitions, overlays, camera effects, and visual novel mode
  • Save/Load System - Multiple save slots with persistent player progress
  • Advanced Variables - Track reputation, counters, flags, and dynamic story state

Combat & Boss Systems

  • Boss Phases - HP-triggered story nodes, mid-fight dialogue, and phase-based mechanics
  • Arena Locking - Prevent escape until victory or defeat
  • Enhanced Death System - 10 types of consequences (XP loss, curses, corruption, etc.)
  • Visual Effects - Particle bursts, continuous auras, sounds, and screenshake

Relics & Progression

  • Relic State Machine - Items transform between Dormant → Awakened → Corrupted
  • Relic Crafting - Craft and upgrade relics through story progression
  • Recipe Unlocking - Progressive recipe discovery system
  • Story-Bound Items - Items that only work during specific story nodes
  • Item Binding Presets - 10 pre-configured item behavior templates

World & Discovery

  • Soft Discovery - Environmental hints (sounds, particles) with no markers or arrows
  • First-Discovery Flags - Only first player sees intro, others get altered dialogue
  • Region Memory - World regions remember events and stay changed
  • Structure Variants - Buildings transform based on story (pristine/corrupted/destroyed)
  • Delayed Generation - Structures spawn after story triggers

Visual & UI

  • Lore GUI - Interactive journal for viewing collected pages, memories, and visions
  • Boss Phase Effects - 15+ particle types, 10+ sound effects
  • Arena Templates - 8 pre-built arena configurations

Developer Tools

  • Performance Optimized - Efficient trigger system suitable for multiplayer servers
  • Developer Friendly - Hot-reload support, debug commands, and comprehensive API
  • Templates & Presets - Ready-to-use configurations for quick development
  • Builder Pattern API - Type-safe programmatic story creation

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