Starter Cabin

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Starter Cabin

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Starter Cabin is a Minecraft mod that lets you save a player-built structure and automatically place it near the spawn point of any new world.

Mod Loaders
Minecraft

About

Description



How to use it in 4 s

teps

1.Build your structure, then place a Spawn Carpet inside it where you want players to appear.
2.Hold the Building Saver item, right‑click one corner of the building, then right‑click the opposite corner – a selection outline appears.
3.Sneak + right‑click any block to save the selected area as a template.
4.When you create a new world, the mod will automatically find a suitable flat spot near spawn, place your building, and set the world spawn to the carpet position.


Key items

Building Saver – a carrot‑on‑a‑stick styled tool for selecting and saving.

Spawn Carpet – a marker block that records the spawn point; it is removed after saving (configurable).


What happens in a new world

  • Searches within a radius (default 96 blocks) around the world spawn for a good location.
  • Prefers terrain with low height variation (default ≤4 blocks).
  • Clears the target area before placing (can be disabled).
  • Places the full building, including block entities, chest contents, and (optionally) entities.
  • Sets the world spawn and teleports each player on first join (both optional).

Important config options 
(config/starter_cabin/template.nbt)

Option Effect
autoGenerate Enable/disable automatic generation in new worlds (default: true)
copyEntities Save and place entities inside the selection
clearGenerationArea Clear the target area before placement
teleportPlayersOnFirstJoin Teleport players to the building on first join
placementSearchRadius How far to search from world spawn (default 96)
maxSurfaceVariation Maximum terrain height difference allowed (default 4)
maxBlocks Maximum number of blocks in a saved template (default 262144)

Notes

  • The template is saved to config/starter_cabin/template.nbt
  • Each world generates the building only once – delete world data to force regeneration.
  • If placement looks off, increase placementSearchRadius or lower maxSurfaceVariation.

Recommended workflow

  • Build and save your structure in a test world.
  • Create a new world to verify the generation.
  • Tweak config values if needed, then re‑save the template after major changes.
    https://ifdian.net/a/kuzhi

starter_cabin

How to use it in 4 s

teps

  • 1.Build your structure, then place a Spawn Carpet inside it where you want players to appear.
  • 2.Hold the Building Saver item, right‑click one corner of the building, then right‑click the opposite corner – a selection outline appears.
  • 3.Sneak + right‑click any block to save the selected area as a template.
  • 4.When you create a new world, the mod will automatically find a suitable flat spot near spawn, place your building, and set the world spawn to the carpet position.

Key items

Building Saver – a carrot‑on‑a‑stick styled tool for selecting and saving.

Spawn Carpet – a marker block that records the spawn point; it is removed after saving (configurable).

Notes

  • The template is saved to config/starter_cabin/template.nbt
  • Each world generates the building only once – delete world data to force regeneration.
  • If placement looks off, increase placementSearchRadius or lower maxSurfaceVariation.
  • Recommended workflow
  • Build and save your structure in a test world.
  • Create a new world to verify the generation.
  • Tweak config values if needed, then re‑save the template after major changes.