State of Decraft

Quick rating

State of Decraft

No reviews yet

Turn zombies into the biggest threat. Increased spawn rates, sunlight immunity, infection mechanics, new zombie variants and weapons!

Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
Latest Version
1.1.0
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

A mod that aims to make zombies a more central and challenging part of the game by increasing their spawn rates, removing other hostile mobs, and introducing new infection mechanics.
Perfect for enhancing the zombie experience without needing to install multiple separate mods and without losing Minecraft’s vanilla atmosphere.


FEATURES:

  • Relentless Undead Hordes:
    Zombies now spawn at a significantly higher frequency, even in broad daylight.
    They are completely immune to sunlight, meaning nowhere is truly safe anymore.
  • The Only Remaining Threat:
    Other classic hostile mobs like Skeletons, Spiders, Creepers, and Endermen no longer spawn.
    To ensure you can still collect essential resources, zombies may occasionally drop items that are typically gathered from the absent mobs.
  • Infection Mechanic:
    Each zombie attack has a chance to infect the player, based on armor protection.
    Better armor reduces the chance of infection, while unarmored players are far more vulnerable.
    Once infected, the player will eventually turn into a zombie, retaining whatever they had equipped.
  • Expanded Arsenal:
    New vanilla-style weapons to broaden the combat variety, all craftable in survival mode.
  • New Zombie Variants:
    Different types of zombies now roam the world:
    • Crusher: a heavy zombie that can break blocks while pursuing its target.
    • Screamer: a fragile but dangerous zombie that attracts hordes by screaming.

CONFIGURATION:

Some of the mechanics can be customized through gamerules:

  • additionalZombieSpawnRate (default = 10):
    The higher this value, the more frequently zombies will naturally spawn.
    If set to 0, zombies will follow the standard hostile mob spawning rules, meaning they will only appear during nighttime.
  • onlyZombies (default = true):
    If enabled, skeletons, spiders, creepers, endermen and slimes will be replaced by zombies when spawning.
  • zombieSunlightImmunity (default = true):
    If enabled, zombies will not burn in the sunlight.
  • minInfectionChance (default = 5):
    Represents the infection chance in % when the player is fully armored.
  • maxInfectionChance (default = 25):
    Represents the infection chance in % when the player has no armor.
  • doInfectionCure (default = true):
    If enabled, the zombie infection can be cured by eating a Golden Apple (enchanted or not).
  • disableZombieSpawnWeapons (default = true):
    If enabled, zombies will not spawn holding weapons or tools.

Screenshots

Gallery

  • Banner
    Banner
  • Recipes
    Recipes

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
CurseForge
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works