SpatialAudioSystem
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A BelugaLab audio mod built on Manta, playing your own MP3, WAV, and OGG files in-game over a 3D range you define, with playlists and redstone triggers.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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Description
Spatial Audio System
A BelugaLab audio mod, built on Manta.
English
Spatial Audio System (SAS) plays your own audio files inside the world. Write an mp3 / ogg / wav from your PC onto a recording medium with the Memory Device, play it back from a Playback Device, and use the Range Board to define where the sound is audible and how it fades — departure melodies, in-building announcements, background music. Works in multiplayer, and every screen is rendered through the BelugaExperience design workflow on top of the Manta UI runtime.
Features
- Play your own audio — mp3 / ogg / wav from your PC, up to 10 MB per file
- 3D range control — the Range Board defines a box where the sound is audible, with per-direction fade-out
- ♪ Schedule — queue up to 6 media and play them in order, each repeating 1–10 times
- Cover art — artwork embedded in the audio file is shown on the device screens
- Redstone automation — the Playback Device fires on a rising edge, for stations, cutscenes, and ambient triggers
- Access modes — the first player to open a device becomes its owner; switch it between public and private
- Multiplayer-safe — audio is stored on the server and streamed to each client, so there is no per-client desync
- Built-in wiki — every screen documented in-game, with hover hints and F1 (EN / JA)
- Public API — addon mods can trigger playback and hook playback completion
Requirements
| Dependency | Version |
|---|---|
| Minecraft | 1.21.1 |
| NeoForge | 21.1.220+ |
| Manta | 1.1.12 — bundled in the jar, no separate download |
Open source
SAS is MIT-licensed — published at
github.com/hololocheck/SpatialAudioSystem.
Addon mods should build against the stable belugalab.sas.api package, which can broadcast playback,
read range and medium metadata, and listen for PlaybackEndedEvent. The internal
com.spatialaudiosystem.* package is not an API surface and may be repackaged between versions.
日本語
Spatial Audio System (SAS) は、自分の音声ファイルをワールド内で再生する Mod です。PC 内の mp3 / ogg / wav を記憶装置で記録媒体に書き込み、再生装置で再生し、範囲指定ボードで「どこまで 聞こえるか・どう減衰するか」を決めます。発車メロディ、館内放送、BGM などに使えます。マルチ プレイ対応。全画面を Manta UI ランタイム上の BelugaExperience デザインワークフローで描画して います。
特徴
- 自分の音声を再生 — PC 内の mp3 / ogg / wav を、1 ファイル最大 10 MB まで
- 3D 範囲制御 — 範囲指定ボードで音の聞こえる箱を定義し、方向ごとにフェードアウト
- ♪ スケジュール — 最大 6 件の媒体を並べて順番に再生。各エントリ 1〜10 回
- ジャケット表示 — 音声ファイルに埋め込まれたアートワークをデバイス画面に表示
- レッドストーン自動化 — 立ち上がり信号で再生。駅放送・カットシーン・環境音トリガに
- アクセスモード — 最初に開いたプレイヤーが所有者。公開 / 非公開を切り替え可能
- マルチプレイ安全 — 音声はサーバー側に保存して各クライアントへ配信するため desync なし
- 内蔵 wiki — 全画面をゲーム内で解説。ホバーヒントと F1 対応(英/日)
- 公開 API — addon mod から再生指示・再生完了のフックが可能
必要な環境
| 依存 | バージョン |
|---|---|
| Minecraft | 1.21.1 |
| NeoForge | 21.1.220+ |
| Manta | 1.1.12 — jar に同梱、別途ダウンロード不要 |
オープンソース
SAS は MIT ライセンスで
github.com/hololocheck/SpatialAudioSystem
に公開しています。addon mod は安定 API の belugalab.sas.api パッケージを参照してください
(再生指示、範囲・媒体メタデータの取得、PlaybackEndedEvent の購読が可能)。内部パッケージ
com.spatialaudiosystem.* は API 表面ではなく、バージョン間でリパッケージされる可能性があります。
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