Stationary Source Blocks

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Stationary Source Blocks

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Water and lava source blocks can no longer be moved

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Mod
Latest Version
StationarySourceBlocks-1.16.5-1.3.jar

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Description

Stops buckets from removing or placing water and lava source blocks. This is intended for modpacks that want a specific type of challenge.

Using a bucket on water or lava will give you a filled bucket without destroying the source block. Using a filled bucket on empty ground will just empty the bucket, without creating a source block.Various other behaviors have been changed to fit in with this, for example:

  • Water buckets can still fill cauldrons and put out fires. Pouring water onto farmland will irrigate a 3x3 area.
  • Emptying a lava bucket on the ground will start a fire, but won't create a lava source block.
  • Pouring water into lava will turn the lava into obsidian. Pouring lava into water will turn the water into cobblestone.
  • You can use dispensers to automate filling buckets, irrigating farmland, or generating cobblestone (by dispensing a water/lava bucket into the other fluid).

Why would you want this? I made it for a modpack I'm building. With this mod, source blocks represent actual sources, e.g. a river, an ocean, a mountain spring. It doesn't make sense to carry one bucket of water somewhere and create a spring out of nothing. This behavior in vanilla makes a lot of things too easy, e.g. traveling down into a ravine, surviving falls, watering crops, building the Nether portal. Removing this ability creates realistic challenges like: settling close to water, finding flowing water for your water wheels, digging canals for your farm, bucket-filling factories, pipe networks for irrigation, finding lava underground and building a system to fill and toss water buckets down there to generate cobblestone.

Consider using alongside:

Planned future work that would be useful alongside this: Make an addon for Create that makes the pipes and hoses no longer generate source blocks, but make open pipes irrigate nearby farmland. Add option to make ice blocks drop unmeltable ice when mined - then you can still allow ice to melt into water, and frostwalker won't destroy water.

Other notes:

  • Using a fish-in-a-bucket will place the fish and leave you with a water bucket. Dispensing a fish-in-a-bucket will throw out the fish and the water bucket separately.
  • Ice doesn't create water source blocks when broken or melted.
  • Placing a normal block (e.g. cobblestone) on top of a fluid source block will still remove the source block. You could remove a lake by filling it with cobblestone, then mining it out.
  • This mod won't affect fluids or pumping tools from other mods.
  • Changes don't apply in creative mode.

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