Stockkeeping
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Adds a redstone component that reads the amount of a specific item in an inventory.
Features systems for better item storage and organization.
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Description
Adds a comparator-like block that reads the amount of an item in the inventory it faces.
The filtered comparator can be placed in any direction, and outputs an analogue redstone signal like a comparator facing the inventory-containing block (or, inventory-containing minecart on a detector rail) - but the filtered comparator only counts the item in it's filter slot.
Performance
- To avoid constantly checking each inventory every tick, the Filtered Comparator only updates upon a comparator update from the block it's facing.
- (This may cause edge cases with inventories that don't output comparator updates, or upon placement facing a chest minecart with no detector rail.)
Compatibility
- Supports drag and drop for setting filters by EMI.
- The Serial Port from TIS-3D can read the exact number of detected items (provided it fits in a short, that is.)
- Functions as an InRed device for YTTR's WIP Cuprosteel wires, providing a range from 0-63 that doesn't attenuate.
...And lack thereof
- Whilst I'm unsure, I believe this will not function with Modern Industrialization machines, as from what I recall, those do not output Comparator Updates.
- If an inventory cannot be seen by an unmodified vanilla hopper, then the Filtered Comparator will be unable to read it.
Mixins
AbstractBlockStateMixin: injects at the head ofisOfto returntrueif a Filtered Comparator is checked if it's a regular comparator.World: injects at the head ofupdateComparatorsto also update vertically, but only for Filtered Comparators.- Several mixins to itself for adding conditional compatibility for YTTR when both mods are loaded.
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