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Strange Friends and Enemies (SFE)
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Strange Friends and Enemies is a mod that adds various friendly mobs and some hostile ones.
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EN: This mod is designed to be played alongside another mod called "Mob Battle," due to the team system.
EN: "Strange Friends and Enemies" is a mod that adds dozens of allied mobs and a few enemies; it was created because there seemed to be a lack of mods adding allied mobs to the game.
How does the mod work? There are various allied mobs that function like Villagers, with the distinction that they can attack any mob classified as a "Monster"—in addition to trading just like a standard villager. Some of these mobs attack from a distance; the ranged attackers are very similar or identical to the Snow Golem from the vanilla game.
The mod is mostly for fun, but it can also work for a standard playthrough, as I’ve added some infected-style enemies—specifically zombie-like and Sculk-themed infected.
There are bosses, though they aren't finished yet as they are still in development. These include both allied and enemy bosses; however, they don't have superpowers or special attacks—they simply move toward their target and strike. If you have the patience, you'll gain a large amount of XP, and that's about it.
The vast majority of friendly mobs are classified as "Ambient Mobs"; this means they can spawn anywhere and at any time, without relying on light levels.
The eggs are in the same place where food items are found in Creative mode.
EN: IMPORTANT DETAIL: There is no balancing in this mod; I designed it based on player-progression modpacks, so some of the mod's hostile mobs will deal MASSIVE DAMAGE.
PT-BR: Este mod foi projetado para ser jogado em conjunto com outro mod chamado "Mob Battle", devido ao sistema de equipes.
PT-BR: "Strange friends and Enemies" é um mod que adiciona duzias de mobs aliados e alguns inimigos, feitos por sentir que existem poucos mods que adicionem mobs aliados no jogo.
Como o mod funciona? Existem várias criaturas aliadas que funcionam como Aldeões, com a diferença de que podem atacar qualquer criatura classificada como "Monstro" — além de realizarem trocas exatamente como um aldeão comum. Algumas dessas criaturas atacam à distância; as que realizam ataques à distância são muito semelhantes ou idênticas ao Golem de Neve do jogo original.
o mod é mais furfan, mas também possa servir para uma jogatina normal, ja que eu adicionei alguns infectados como inimigos, infectados tipo zumbi e Sculk.
Existem Chefes, porem ainda não finalizados porque ainda estão em desensolviment. chefes tanto aliados quanto inimigos, mas eles não tem nenhum super poder ou ataque especial, eles só vão em direção do alvo e batem. se você tiver a paciencia suficiente, recebera um numero grande de XP, e apenas isso.
A grande maioria das criaturas amigáveis é classificada como "criaturas ambientes"; isso significa que elas podem surgir em qualquer lugar e a qualquer momento, independentemente dos níveis de luminosidade.
Os ovos estão no mesmo lugar onde os itens de comida são encontrados no modo Criativo.
PT-BR: DETALHE IMPORTANTE: Não há balanceamento neste mod; eu o projetei com base em modpacks focados na progressão do jogador, portanto, algumas das criaturas hostis do mod causarão DANO MASSIVO.
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