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Strange Mobs
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Add very strong mobs
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Introduces new dimensions with unique biomes, resources, and challenges.
Adds extra equipment such special items and accessories specifically using the Baubles or Curios mods.
Adds or overhauls bosses to the game.
Adds or enhances hostile creatures and enemies.
A mod made using MCreator, which is a tool for creating custom mods without programming knowledge.
Provides a framework or library for other mods to use.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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About
Description
This mod adds strange and strong mobs to Minecraft.
This mod may difficult
This Mod need Geckolib and Curios API
Developed Mobs List
Spinner
health 1024
damage 30
speed 0.3
knockback 5
knockback resistance 100
immune to drowning, anvil, fall damage, cactus
middle boss
aggressive
Spawn: Birch Forest
Paras
health 750
damage 15
speed 0.24
knockback resistance 0.8
immune to potion, fall damage, wither
middle boss
aggressive
Spawn: Paras Spawn Egg
Mr. Smith
health 60
damage 3
speed 0.3
knockback 1
immune to arrow
normal mob
aggressive
Spawn: Badlands
Crab
health 100
damage 15
speed 0.3
armor 20
immune to drowning
normal mob
aggressive
Spawn: Beaches
Stickman
health 50
damage 5
speed 0.8
knockback resistance 1
normal mob
aggressive
Spawn: Everywhere, Stickman Spawn Egg
Ghost
health 30
damage 10
speed 0.3
immune to fall damage
Steal target's health
normal mob
aggressive
Spawn: Everywhere
Drone
health 200
iron bullet
speed 0.28
knockback resistance 0.6
immune to fall damage
normal mob
aggressive
Spawn: Everywhere
Steve
health 20
damage 3
speed 0.3
Armed with Netherite
normal mob
aggressive
Spawn: Everywhere
vampire
health 600
blood bead
speed 0.28
armor 4
knockback resistance 0.4
immune to fall damage
Vampiring target when attack
middle boss
aggressive
Spawn: Plains, Dark Forest
Awakening Stickman
health 800
damage 44
speed 0.8
armor 1
knockback resistance 1
middle boss
aggressive
Spawn: Awakening Stickman Spawn Egg
Tottmer
health 250
spirit of totem
can't move
armor 4
knockback resistance 1000
immune to fire, arrow, fall damage, cactus, drowning, lightning, potion, explosion, anvilo, trident, dragon breath, wither
normal mob
aggressive
Spawn: Everywhere
Mya
health 90
damage 8
speed 0.2
armor 10
normal mob
aggressive
Spawn: Jungle
Holeman
health 400
damage 40 (bleeding V)
speed 0.32
armor 2
knockback resistance 1
middle boss
aggressive
Eye_Eye
health 10
sight
speed 0.2
normal mob
aggressive
Spawn: Everywhere
Night Hunter
health 400
damage 0.3
speed 10
Super regeneration
middle boss
aggressive
Spawn: Plains
Whide
health 122
damage 5
speed 0.27
armor 2
Sometimes strong attacks (damage 15)
normal mob
aggressive
Spawn: Snowy Plains, Snowy Taiga, Snowy Mountains
Meats
health 600
damage 40
speed 0.3
knockback 0.5
regain 30 of its health when attacked.
middle boss
aggressive
Lowgeous
health 80
damage 17
speed 0.32
normal mob
aggressive
Spawn: Desert
Rich
health 1000
Soul of Undead
speed 0.3
armor 100
knockback resistance 100
immune to fire, fall damage, cactus, drowning, lightning, potion, explosion, dragon breath, wither
healing
soul gettling
boss
aggressive
Minibug
health 30
damage 5
speed 0.3
knockback 1
knockback resistance 0.2
immun to fall damage
normal mob
aggressive
Spawn: Desert
Woodlog
health 1024
damage 50
speed 0.3
armor 100
knockback 3
knockback resistance 100
immune to arrow, fall damage, cactus, drowning, trident, wither
It will get stronger and stronger the more you fight.
boss
aggressive
Spawn: Forest
Sea Dragon
health 400
damage 32 (fire)
speed 0.3
armor 20
knockback 3.5
knockback resistance 2
immune to drowning
regeneration
middle boss
aggressive
Spawn: beach, ocean
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