Strider657's End Update

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Strider657's End Update

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A Java edition mod that overhauls the end with new biomes, structures, blocks, plants, and more.

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Minecraft

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Mod
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All Rights Reserved
Latest Version
2.1.0
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About

Description

End Update

An unofficial End Update that turns the End from a barren world into a dimension worth exploring.

Past the central island and the dragon, the vanilla End is one quiet, endless plain. End Update fills that emptiness in — new biomes to cross, ruins to raid, ores to refine, creatures to hunt, and a signature potion that finally lets you take to the skies.

For Minecraft 1.21.1 on NeoForge.

Note: Older versions of this mod also supported 1.21.8, but for newer versions, I do not plan on also supporting 1.21.8 anymore.

Ships with a full in-game wiki (via the free, optional Patchouli mod).

Topdown view of the overhauled End outer islands.


Highlights

  • 5 new biomes across the outer islands
  • Temples, shrines & outposts to explore and loot
  • Two new metal tiers — Enderite & Ambynite — with full tool and armor sets
  • Hammers — More powerful axes for battle
  • Potion of Void Levitation — flight, gliding, a teleport dash, and more
  • The End Cube — a new creature and the source of Endium Dust
  • New enchantments — Teleportation & Auto Collect
  • A comprehensive in-game guide documenting everything

What's Inside

Biomes

End Forest · Endium Forest · Old Growth Endium Forest · End Jungle · End Spikes — each with its own blocks, plants, and character. Water even pools in ponds and streams out here now.

Structures

Grand End Temples (three variants, a shortcut to Enderite), small End Shrines in safe and unsafe flavors, fortified End Outposts, and lonely End Lamps to light your way.

Materials & Gear

Mine or loot Enderite (top tier) and Ambynite (mid tier), then craft a complete set of tools, Hammers, and armor from each. Refine Endium for the mod's signature potion, and build in Flavolite, the End Stone Pillar, and three full wood sets.

Void Levitation

The Potion of Void Levitation is a full movement toolkit, deliberately balanced so it's freedom of movement, not an overpowered item dominating the game:

  • Hold Jump to fly (speed-capped)
  • Fall + forward to glide elytra-style
  • Void Step key to blink/dash a short distance
  • Sneak to dive
  • Plus: no fall damage, a void safety net, item & XP magnetism, enderman calm, and a fall-slam shockwave on hard landings

Brew it from a Bottle o' Enchanting and Endium Dust (blaze powder for fuel).

Enchantments

  • Teleportation — dropped items teleport back to you (sneak-drop actually to let go)
  • Auto Collect — mined blocks go straight to your inventory

The In-Game Guide

Everything above is documented in The End Update Compendium, an illustrated in-game wiki with a category for each part of the mod. Craft it with Book + Ender Pearl or find it in the End Update creative tab.

The guide uses the free, optional Patchouli library mod. End Update runs fine without it — you won't have the book, and a friendly one-time notice will point you to it.


Special credit to the BetterEnd team for the open-source concepts of Flavolite and the Shadow Forest*, which inspired some of the block names and biome aesthetics in this mod.
* The Shadow Forest is planned to be added in 2.2.0 (subject to change).


Made by Strider657.

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  • End Forest Biome
    End Forest Biome The gentlest of the new biomes: a woodland of End Trees rooted in End Nylium, carpeted with End Grass, End Roots, and low End Shrubs.
  • End Jungle
    End Jungle A dense, tangled biome built from End Jungle Stems and End Jungle Leaves, with its own End Jungle Planks for a distinct building set.
  • Endium Forest
    Endium Forest A striking forest of Endium wood - Endium Logs, Endium Leaves and Endium Roots - dotted with Endium Flowers and End Bushes. This is prime territory for gathering Endium, the material behind Endium Dust and, in turn, Void Levitation.
  • End Spikes
    End Spikes A dramatic biome bristling with End Spikes - clusters of crystalline formations tipped with End Spike Crystal. Several spikes rise from every stretch of ground, thinning out naturally toward the biome's edges.
  • Endium Cube
    Endium Cube A cube-shaped creature native to the outer End.
  • End Outpost
    End Outpost A fortified lookout perched on the islands. Outposts make handy landmarks and a ready- made shelter if night - or a dragon - catches you far from home.
  • End Pond
    End Pond Water in the End? Out here, yes. Small ponds and winding streams carve their way across the outer islands, catching the light in ways the vanilla End never could.
  • End Shrine
    End Shrine Smaller than temples, shrines come in two flavors: a safe version and an unsafe one.
  • End Temple
    End Temple The grandest builds in the End come in three variants. They're the classic place to find Enderite without mining a single block of ore - SO clearing one is a genuine shortcut to endgame gear.
  • End Outer Islands
    End Outer Islands The vanilla End is a quiet place - one island, one dragon, endless nothing. The End Update fills that nothing in. Out past the central island you'll find whole new biomes, ancient structures to raid, fresh ores to refine and the Potion of Void Levitation

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