StrongerMobs
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A mod that enhances and adds new abilities to selected mobs
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- 1.Slime / Magma Cube: Explode on death (no terrain destruction). Tiny Slime (1 block): 100% explosion chance. Medium / Large Slime: 25% explosion chance. Explosion power by size: Tiny = 1, Medium = 2, Large = 3.
- 2.Skeleton-type mobs: Shoot arrows with random negative effects lasting 10 seconds, but arrows may sometimes miss. -** 3.Zombie-type mobs:** First split always spawns 2 adult zombies with health equal to 2/3 of the parent. Second split: 20% chance to spawn 2 baby zombies, 80% chance to spawn 1 baby zombie. 60% chance to inherit equipment.
- 4.Creeper: Teleports behind the player when hit by a ranged attack; teleports nearby when hit by a melee attack.
- 5.Spider: Applies 10 seconds of Slowness to the player when defeated, and spawns 1 to 3 cobwebs in a 3×3 area under the spider upon death.
- 6.Witch: Spawns a Husk and a Skeleton nearby when attacked. Can only summon twice total, with a 10-second cooldown.
- 7.Ghast: Immune to 80% projectile damage.
- 8.Blaze: Immune to ranged attacks, takes 50% reduced melee damage.
- 9.Shulker: Deals damage to entities within 3 blocks.
- 10.Enderman: Deals knockback on attack, and leaves a lingering cloud of Instant Damage II with a 3-block radius on death, lasting 10 seconds.
- 11.Piglin / Piglin Brute: Replaces original equipment with corresponding Netherite gear, always equipped with a chestplate. All Netherite items have random enchantments. Only drops vanilla golden gear on death, no Netherite equipment.
- 12.Warden: Can fly.
Modify the [custom].entries list in config/strongermobs-common.toml to grant flight ability to mob by adding its entity registry name. Supports custom horizontal speed, vertical speed factor, maximum vertical speed, and height threshold. Each monster’s abilities can be enabled or disabled via the config file.
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